96 lines
3.3 KiB
Nix
96 lines
3.3 KiB
Nix
{ nixpkgs ? import <nixpkgs> {}
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, compiler ? "default"
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, doBenchmark ? false
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}:
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let
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inherit (nixpkgs) pkgs;
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nanovgNeko = with haskellPackages; callPackage ({
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mkDerivation, base, bytestring, c2hs, containers, glew, hspec,
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inline-c, libGL, libGLU, QuickCheck, text, vector, pkgconfig }:
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mkDerivation {
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pname = "nanovg";
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version = "0.6.0.0";
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#src = pkgs.fetchFromGitHub {
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# owner = "nek0";
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# repo = "nanovg-hs";
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# rev = "21868dc2c8e6eae8e7c0962d22890a8f2522cab0";
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# sha256 = "0diyyajniyxzmg5za34crwwlajf40x8bplja6mbgv2syax5d446d";
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# fetchSubmodules = true;
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#};
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src = ../nanovg-hs;
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revision = "1";
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isLibrary = true;
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isExecutable = true;
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doCheck = false;
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libraryHaskellDepends = [ base bytestring containers text vector ];
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librarySystemDepends = [ glew libGL libGLU pkgconfig ];
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libraryToolDepends = [ c2hs ];
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testHaskellDepends = [ base containers hspec inline-c QuickCheck ];
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homepage = "https://github.com/cocreature/nanovg-hs";
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description = "Haskell bindings for nanovg";
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license = pkgs.stdenv.lib.licenses.isc;
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hydraPlatforms = pkgs.stdenv.lib.platforms.none;
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}) { inherit (pkgs) glew; inherit (pkgs) libGL; inherit (pkgs) libGLU; inherit (pkgs) pkgconfig; };
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affectionNeko = with haskellPackages; callPackage ({ mkDerivation
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, base, bytestring, clock, containers, glib, linear, monad-loops, monad-parallel
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, mtl, OpenGL, sdl2, stdenv, stm, text, uuid, vector }:
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mkDerivation {
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pname = "affection";
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version = "0.0.0.9";
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#src = pkgs.fetchFromGitHub {
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# owner = "nek0";
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# repo = "affection";
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# rev = "33c99b8888328e4ed17f5c65ac49f5eab2645549";
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# sha256 = "0psqxqj1a8l5fia49ay2pb72kjnw5i54m6dcmrpz5hi1654aznll";
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#};
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src = ../affection;
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revision = "1";
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isLibrary = true;
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libraryHaskellDepends = [
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base bytestring clock containers glib linear monad-loops
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monad-parallel mtl OpenGL sdl2 stm text uuid vector
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];
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librarySystemDepends = [ ];
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libraryToolDepends = [ ];
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configureFlags = [ "-fdebug" ];
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testHaskellDepends = [ ];
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homepage = "https://github.com/nek0/affection";
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description = "A simple Game Engine in Haskell using SDL";
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license = pkgs.stdenv.lib.licenses.gpl3;
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hydraPlatforms = pkgs.stdenv.lib.platforms.none;
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}) { };
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f = { mkDerivation, base, containers, glew
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, linear, OpenGL, random, sdl2, stdenv, stm
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}:
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mkDerivation {
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pname = "haskelloids";
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version = "0.0.0.1";
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src = ./.;
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isLibrary = false;
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isExecutable = true;
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executableHaskellDepends = [
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affectionNeko base containers linear nanovgNeko OpenGL random sdl2 stm
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];
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executableSystemDepends = [ glew ];
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executablePkgconfigDepends = [ glew ];
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description = "A little game using Affection";
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license = stdenv.lib.licenses.gpl3;
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};
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haskellPackages = if compiler == "default"
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then pkgs.haskellPackages
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else pkgs.haskell.packages.${compiler};
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variant = if doBenchmark then pkgs.haskell.lib.doBenchmark else pkgs.lib.id;
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drv = variant (haskellPackages.callPackage f {});
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in
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if pkgs.lib.inNixShell then drv.env else drv
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