2020-10-17 14:18:42 +00:00
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{-# LANGUAGE TypeFamilies #-}
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module Types.Graphics.VertexArray where
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import qualified Graphics.Rendering.OpenGL as GL
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import SDL (($=), get)
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2020-12-05 09:10:37 +00:00
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import qualified Data.Vector as V
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2020-10-17 14:18:42 +00:00
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2020-12-05 09:10:37 +00:00
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import Foreign (sizeOf)
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import Foreign.Ptr
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import Control.Concurrent.STM
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import Control.Monad (void)
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2020-10-17 14:18:42 +00:00
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-- internal imports
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import Classes.Graphics.Bindable
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import Classes.Graphics.Buffer
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import Types.Graphics.VertexBuffer
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2020-12-05 09:10:37 +00:00
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newtype VertexArray = VertexArray
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2020-10-17 14:18:42 +00:00
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{ vArrId :: GL.VertexArrayObject
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}
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deriving (Eq, Show)
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instance Bindable VertexArray where
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bind va = GL.bindVertexArrayObject $= Just (vArrId va)
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unbind va = GL.bindVertexArrayObject $= Nothing
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newVertexArray :: IO VertexArray
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newVertexArray = VertexArray
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<$> GL.genObjectName
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