finish 1 pager game design document
This commit is contained in:
parent
fd06185f6a
commit
ca7b14d6a2
3 changed files with 65 additions and 27 deletions
|
@ -1,27 +0,0 @@
|
|||
# Game Title
|
||||
|
||||
Pituicat
|
||||
|
||||
# Game Platform
|
||||
|
||||
PC (Linux/Win)
|
||||
|
||||
# Target audience
|
||||
|
||||
Age 15-25
|
||||
|
||||
# Game Summary
|
||||
|
||||
You are a cat. At least you used to be one, until you fell into one of your
|
||||
owner's experiments at the biochem lab, dissolved to goo and got poured down
|
||||
the drain by one of the assistants.
|
||||
When you wake up in the sewer you turned into a gelatinous meowing blob.
|
||||
|
||||
# Game outline
|
||||
|
||||
The player controls a slime cat in a through a jump'n'run styled game avoiding
|
||||
enemies and harsh environment. The Game and its story are divided into several
|
||||
stages, which in turn are divided into multiple levels. Bet
|
||||
|
||||
Collecting powerups helps on the way and
|
||||
DNA-Frgments unlock permanent abilities.
|
BIN
gdd/1pager.pdf
Normal file
BIN
gdd/1pager.pdf
Normal file
Binary file not shown.
65
gdd/1pager.tex
Normal file
65
gdd/1pager.tex
Normal file
|
@ -0,0 +1,65 @@
|
|||
\documentclass[10pt,a4paper]{scrartcl}
|
||||
\usepackage[utf8]{inputenc}
|
||||
\usepackage[T1]{fontenc}
|
||||
\usepackage[ngerman]{babel}
|
||||
\usepackage{amsmath}
|
||||
\usepackage{amsfonts}
|
||||
\usepackage{amssymb}
|
||||
\usepackage{graphicx}
|
||||
\usepackage[left=2.00cm, right=2.00cm, top=2.00cm, bottom=2.00cm]{geometry}
|
||||
\author{Amedeo Molnár}
|
||||
\title{Pituicat}
|
||||
\date{\today}
|
||||
|
||||
\begin{document}
|
||||
|
||||
\maketitle
|
||||
|
||||
\section{Game Platform}
|
||||
|
||||
PC (Linux/Win)
|
||||
|
||||
\section{Target audience}
|
||||
|
||||
Ages 15 - 35
|
||||
|
||||
\section{Game summary}
|
||||
|
||||
You are a cat. At least you used to be one, until you fell into one of your
|
||||
owner's experiments at the biochem lab, dissolved to goo and got poured down
|
||||
the drain by one of the assistants.
|
||||
|
||||
When you wake up in the sewer you turned into a gelatinous meowing blob. As
|
||||
you set out to look for your owner you pass multiple locations and find useful
|
||||
stuff.
|
||||
|
||||
\section{Game outline}
|
||||
|
||||
The player controls a slime cat in a through a jump'n'run styled game avoiding
|
||||
enemies and harsh environment.
|
||||
|
||||
The Game and its story are divided into several
stages, which in turn are
|
||||
divided into multiple levels. Between levels you can
invest collected
|
||||
DNA-Fragments on already unlocked abilities or increase your
health and
|
||||
every few levels you hit a milestone where you can unlock new
abilities
|
||||
through DNA-Fragments.
|
||||
|
||||
\section{Unique selling points}
|
||||
|
||||
\begin{itemize}
|
||||
\item Old school Jump'n'Run meets RPG elements
|
||||
\item Retro-styled graphics
|
||||
\item Solve puzzles as you progress
|
||||
\item 3.1415 different difficulty modes
|
||||
\item 6.022 $\cdot$ 10\textsuperscript{23} unique enemies
|
||||
\item meow
|
||||
\end{itemize}
|
||||
|
||||
\section{Similar competitive products}
|
||||
|
||||
\begin{itemize}
|
||||
\item Super Mario game series
|
||||
\item Celeste
|
||||
\end{itemize}
|
||||
|
||||
\end{document}
|
Loading…
Reference in a new issue