|
24a04ecb36
|
prepare for keyboard input events
|
2021-01-11 12:01:07 +01:00 |
|
|
a6977e81aa
|
'fix' shader error for AMD cards
|
2021-01-03 10:14:36 +01:00 |
|
|
efbbc49b54
|
get a texture to show up correctly
|
2020-12-14 03:12:33 +01:00 |
|
|
b3e1d204c5
|
get something on screen. finally.
|
2020-12-06 08:14:57 +01:00 |
|
|
171f71180f
|
start restructuring
|
2020-10-30 07:38:18 +01:00 |
|
|
dc78b0fe7b
|
meow
|
2020-10-28 11:48:58 +01:00 |
|
|
3b5d0a90ad
|
introduce scenes and thus get rid of overly big enums
|
2020-10-25 19:33:18 +01:00 |
|
|
00ac2ef5b2
|
preparing for graphics
|
2020-10-17 16:19:18 +02:00 |
|
|
2e280d6e19
|
Draft more state implementation and make engine verbose
|
2020-10-17 10:35:25 +02:00 |
|
|
7c18915e9b
|
build foundations for state machine
|
2020-10-17 01:53:25 +02:00 |
|
|
31a58280ae
|
successful read of map layer
|
2020-10-10 01:00:33 +02:00 |
|
|
9b30b11e18
|
meow
|
2020-09-24 01:26:47 +02:00 |
|
|
9e89962af0
|
init
|
2020-08-30 17:36:32 +02:00 |
|