nek0
|
78f058db6b
|
still won't work
|
2017-12-13 15:19:53 +01:00 |
|
nek0
|
f44021f034
|
eliminate msg
|
2017-12-12 13:12:06 +01:00 |
|
nek0
|
df2f59c6b9
|
splitting the messages up
|
2017-11-29 17:49:56 +01:00 |
|
nek0
|
4ae117aa48
|
classy messup
|
2017-11-27 23:30:11 +01:00 |
|
nek0
|
6e11ff9b1e
|
dusting off
|
2017-11-27 02:18:23 +01:00 |
|
nek0
|
5defc8e74a
|
reorder things
|
2017-11-26 20:25:06 +01:00 |
|
nek0
|
5feaa00dae
|
Merge branch 'master' of github.com:nek0/affection
|
2017-11-26 15:53:55 +01:00 |
|
nek0
|
1c41f037ac
|
Merge branch '3d'
|
2017-11-26 15:49:22 +01:00 |
|
nek0
|
8c2f85be94
|
preparing some classes
|
2017-11-26 13:59:59 +01:00 |
|
nek0
|
b2da2d287a
|
post merge cleanup
|
2017-11-23 19:37:36 +01:00 |
|
nek0
|
f61377f43a
|
Merge branch 'messagebus' of ssh://gitea.chelnok.de:6667/nek0/affection into messagebus
|
2017-11-23 19:35:32 +01:00 |
|
nek0
|
2c731bea97
|
de-parallelize
|
2017-11-04 20:37:49 +01:00 |
|
nek0
|
2a9f7ffebc
|
export get and put
|
2017-11-04 18:35:09 +01:00 |
|
nek0
|
08c28fe686
|
unBABL and unGEGL
|
2017-10-03 12:47:18 +02:00 |
|
nek0
|
46de809202
|
switching to 3D
|
2017-09-09 16:47:24 +02:00 |
|
nek0
|
821550b7cd
|
misc is util
|
2017-09-07 06:23:01 +02:00 |
|
nek0
|
6f943ece7b
|
set screen mode
|
2017-07-29 21:57:06 +02:00 |
|
nek0
|
eeb342eeba
|
relocating
|
2017-07-29 21:45:40 +02:00 |
|
nek0
|
d2a6d4119b
|
only update sysTime, when it had not changed
|
2017-07-29 16:31:48 +02:00 |
|
nek0
|
528ca22030
|
fixing errors
|
2017-07-29 02:51:18 +02:00 |
|
nek0
|
61a36984ae
|
changing time management
|
2017-07-29 02:40:41 +02:00 |
|
nek0
|
f544b5f025
|
moving time initialization after window creation
|
2017-07-29 02:19:48 +02:00 |
|
nek0
|
aeb814a86a
|
removed name shadowing possibilities and new angle definition
|
2017-06-26 06:57:02 +02:00 |
|
nek0
|
63a493ed19
|
blerg
|
2017-04-17 12:40:17 +02:00 |
|
nek0
|
121c9fb120
|
to parallel and not to parallel
|
2017-03-29 00:46:03 +02:00 |
|
nek0
|
538f5c0f7e
|
it works. what do you want more?
|
2017-03-23 04:34:04 +01:00 |
|
nek0
|
4c7918d9df
|
more canvas size
|
2017-03-23 04:32:43 +01:00 |
|
nek0
|
ef40eed917
|
change to texture drawing
|
2017-03-22 16:59:24 +01:00 |
|
nek0
|
7bf2962d07
|
some linting
|
2017-03-20 05:24:30 +01:00 |
|
nek0
|
f4a96f03c4
|
split particle update ind update and draw. Adding some concurrency
|
2017-03-20 05:24:02 +01:00 |
|
nek0
|
6eccf8ed5b
|
introducing actors
|
2017-03-18 17:38:26 +01:00 |
|
Astro
|
a737e2863c
|
implement Affection.Property dsl
|
2017-03-17 00:20:42 +01:00 |
|
Astro
|
4882350095
|
split updateLoop into eventLoop/updateLoop, getTick, getDelta
|
2017-03-16 20:12:41 +01:00 |
|
nek0
|
8c1d5a2664
|
new version with more features
|
2017-03-05 16:39:37 +01:00 |
|
nek0
|
7a953b0a8b
|
not needed for now
Since I switched to texture drawing I don't need to pre-handle
WindowMoved events, but who knows, what I might need to pre-handle in
the future.
|
2017-02-25 17:24:21 +01:00 |
|
nek0
|
ea8fdf37ee
|
fixed little memory leak concerning float values
|
2017-02-24 00:18:29 +01:00 |
|
nek0
|
31d48f021a
|
fixed memory leak by using renderer
|
2017-02-23 22:54:26 +01:00 |
|
nek0
|
a028bb4204
|
thanks @dodo. Now it works more smoothly
|
2017-02-22 18:02:34 +01:00 |
|
nek0
|
cb52296c8f
|
some cleaning
|
2017-02-20 20:22:01 +01:00 |
|
nek0
|
79f3bd4b9f
|
mitigating memory leak, changing to IORef and making widnow movable
|
2017-02-19 22:28:10 +01:00 |
|
nek0
|
97186c5709
|
it works only halfway
|
2017-02-17 17:15:06 +01:00 |
|
nek0
|
2095bb1924
|
fixed routing
|
2016-12-25 08:14:51 +01:00 |
|
nek0
|
388c141e23
|
particle system now works as a cascade of nodes
|
2016-12-23 14:18:39 +01:00 |
|
nek0
|
f468fdaaf5
|
*vomiting sounds*
|
2016-12-21 04:29:11 +01:00 |
|
nek0
|
52da5e54bd
|
some refinement
|
2016-12-21 00:16:21 +01:00 |
|
nek0
|
d1c697c204
|
fixing my stupidity
|
2016-12-20 05:27:35 +01:00 |
|
nek0
|
5f4d049a2b
|
some explenations
|
2016-12-20 04:14:57 +01:00 |
|
nek0
|
9d1b26d633
|
new: particle system and an example for that
|
2016-12-13 11:08:49 +01:00 |
|
nek0
|
1f946624ef
|
introducing particles
first little drafts
|
2016-12-12 03:34:57 +01:00 |
|
nek0
|
b0d44124dc
|
updating examples
|
2016-12-12 02:10:30 +01:00 |
|