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5567b515e8
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linted
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2021-07-09 19:39:50 +02:00 |
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927d7af132
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fix error in movement caused by numlock modifier
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2021-04-21 14:37:47 +02:00 |
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3b3b9822f5
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make window size fix
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2021-01-14 23:08:57 +01:00 |
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e820437bdf
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first jump implementation
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2021-01-12 00:51:58 +01:00 |
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1e71b63f67
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change subscriber function and close window on request
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2021-01-11 17:06:29 +01:00 |
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24a04ecb36
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prepare for keyboard input events
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2021-01-11 12:01:07 +01:00 |
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a6977e81aa
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'fix' shader error for AMD cards
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2021-01-03 10:14:36 +01:00 |
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efbbc49b54
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get a texture to show up correctly
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2020-12-14 03:12:33 +01:00 |
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b3e1d204c5
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get something on screen. finally.
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2020-12-06 08:14:57 +01:00 |
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171f71180f
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start restructuring
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2020-10-30 07:38:18 +01:00 |
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dc78b0fe7b
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meow
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2020-10-28 11:48:58 +01:00 |
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3b5d0a90ad
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introduce scenes and thus get rid of overly big enums
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2020-10-25 19:33:18 +01:00 |
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00ac2ef5b2
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preparing for graphics
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2020-10-17 16:19:18 +02:00 |
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2e280d6e19
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Draft more state implementation and make engine verbose
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2020-10-17 10:35:25 +02:00 |
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7c18915e9b
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build foundations for state machine
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2020-10-17 01:53:25 +02:00 |
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31a58280ae
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successful read of map layer
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2020-10-10 01:00:33 +02:00 |
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9b30b11e18
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meow
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2020-09-24 01:26:47 +02:00 |
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9e89962af0
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init
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2020-08-30 17:36:32 +02:00 |
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