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f52e94e82a
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made example02 affectionate and working!
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2020-05-04 13:06:36 +02:00 |
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8785405420
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removed unneeded code
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2020-05-04 13:06:10 +02:00 |
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d6804f95fb
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update screenmode toggle function
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2020-05-04 11:00:49 +02:00 |
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a7eac3e392
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make example01 affectionate and working
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2020-05-04 08:23:30 +02:00 |
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9ac25d5fca
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fix dt computation
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2020-05-04 08:23:03 +02:00 |
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7df3bb8cf6
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make example00 affectionate and working!
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2020-05-04 06:23:22 +02:00 |
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25fd9acffd
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push examples to new sdl version
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2019-10-28 17:10:56 +01:00 |
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c1ed74bb66
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Merge pull request #8 from nek0/multiwindow
Multiwindow
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2019-04-29 18:59:44 +02:00 |
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2ac3b007a9
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name module
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2019-04-29 18:38:52 +02:00 |
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510e7e922d
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make affection multi-window capable
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2019-01-30 12:00:28 +01:00 |
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nek0
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91c70c6ec6
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add new example
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2018-12-26 23:19:20 +01:00 |
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nek0
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6f05969fab
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modernize example01
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2018-12-25 18:12:14 +01:00 |
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nek0
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6bb0076158
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more cleanup
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2018-09-25 16:59:12 +02:00 |
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nek0
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276966f80d
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now with joystick support
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2018-01-09 18:40:54 +01:00 |
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nek0
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90fa5ccef8
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indentation fix
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2017-12-29 20:31:52 +01:00 |
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nek0
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e83a36910a
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game of life works now
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2017-12-29 15:03:21 +01:00 |
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nek0
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8a5370c857
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new examples
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2017-12-28 16:56:49 +01:00 |
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nek0
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59b60f58c3
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removing old examples
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2017-12-28 16:56:25 +01:00 |
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nek0
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11bb7b69e5
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drop repetitive code
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2017-12-27 20:27:38 +01:00 |
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nek0
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a1ab48009f
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version bump
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2017-12-27 18:43:19 +01:00 |
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nek0
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e8fe302208
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new version
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2017-12-24 00:39:52 +01:00 |
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nek0
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54018ff71e
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close window on close (duh)
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2017-12-16 11:57:58 +01:00 |
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nek0
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ca81795585
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linted
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2017-12-15 18:12:16 +01:00 |
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nek0
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004579eedd
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unused pragma
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2017-12-15 18:02:14 +01:00 |
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nek0
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295c4b333c
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eta reductions
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2017-12-15 17:58:55 +01:00 |
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nek0
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f12e62d938
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event system works!
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2017-12-15 17:48:12 +01:00 |
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nek0
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78f058db6b
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still won't work
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2017-12-13 15:19:53 +01:00 |
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nek0
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eeb342eeba
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relocating
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2017-07-29 21:45:40 +02:00 |
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nek0
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17822564c7
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temporary disabling examples
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2017-05-20 10:24:05 +02:00 |
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nek0
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63a493ed19
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blerg
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2017-04-17 12:40:17 +02:00 |
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nek0
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1875797cb1
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optimization
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2017-03-29 16:37:36 +02:00 |
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nek0
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66b8f54a07
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better camera handling
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2017-03-29 00:44:36 +02:00 |
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nek0
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705f032035
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change keyboard event handling
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2017-03-29 00:43:59 +02:00 |
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nek0
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fc452c53ff
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new example: game of life
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2017-03-29 00:43:09 +02:00 |
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nek0
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b3f4b871ea
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fix strange scrolling behaviour
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2017-03-24 21:58:53 +01:00 |
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nek0
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538f5c0f7e
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it works. what do you want more?
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2017-03-23 04:34:04 +01:00 |
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nek0
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4c7918d9df
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more canvas size
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2017-03-23 04:32:43 +01:00 |
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nek0
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0d48565c85
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introduce canvas size
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2017-03-23 04:31:10 +01:00 |
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nek0
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369a74c0d0
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make update provide the time again
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2017-03-23 04:29:48 +01:00 |
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nek0
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0963ca4f42
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remove surface from load function
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2017-03-23 04:27:57 +01:00 |
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nek0
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bbc7142b74
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move it faster
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2017-03-22 16:59:35 +01:00 |
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nek0
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22877d239b
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example04 (side scrolling example) finished
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2017-03-21 18:01:58 +01:00 |
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nek0
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efbfe14fe8
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incorporate in example02
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2017-03-21 12:12:46 +01:00 |
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nek0
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85c6288f50
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better actors
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2017-03-21 12:04:56 +01:00 |
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nek0
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33ca2220ea
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on how not to do it
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2017-03-20 05:26:24 +01:00 |
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nek0
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7bf2962d07
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some linting
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2017-03-20 05:24:30 +01:00 |
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nek0
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f4a96f03c4
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split particle update ind update and draw. Adding some concurrency
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2017-03-20 05:24:02 +01:00 |
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nek0
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6eccf8ed5b
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introducing actors
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2017-03-18 17:38:26 +01:00 |
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nek0
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a5273ff79b
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type signature
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2017-03-18 14:12:42 +01:00 |
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nek0
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ec4c0fccc8
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indent uniformity
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2017-03-18 13:50:34 +01:00 |
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