251 lines
8.1 KiB
Haskell
251 lines
8.1 KiB
Haskell
{-# LANGUAGE MultiParamTypeClasses #-}
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{-# LANGUAGE TypeFamilies #-}
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{-# LANGUAGE ForeignFunctionInterface #-}
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import Affection as A
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import qualified SDL
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import Control.Concurrent.STM
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import Control.Concurrent.MVar
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import Control.Monad
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import Control.DeepSeq (deepseq)
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import Data.Matrix as M
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import qualified Data.Set as S
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import Data.String
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import System.Random (randomRIO)
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import NanoVG hiding (V2(..))
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import Foreign.C.Types (CInt(..))
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-- internal imports
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import Types
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instance Affectionate UserData where
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loadState = load
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preLoop = pre
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handleEvents = handle
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update = Main.update
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draw = Main.draw
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cleanUp = clean
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hasNextStep = liftIO . readMVar . doNextStep
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foreign import ccall unsafe "glewInit"
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glewInit :: IO CInt
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main :: IO ()
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main = do
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logIO A.Debug "Starting"
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let conf = AffectionConfig
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{ initComponents = All
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, windowTitle = "affection: example01"
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, windowConfigs =
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[
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( 0
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, SDL.defaultWindow
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{ SDL.windowGraphicsContext = SDL.OpenGLContext SDL.defaultOpenGL
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{ SDL.glProfile = SDL.Core SDL.Normal 3 3
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}
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, SDL.windowInitialSize = SDL.V2 600 600
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, SDL.windowResizable = True
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}
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, SDL.Windowed
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)
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]
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} :: AffectionConfig UserData
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withAffection conf
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load :: IO UserData
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load = do
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-- emptyMatrix <- zero 60 60
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liftIO $ logIO A.Debug "init GLEW"
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_ <- glewInit
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liftIO $ logIO A.Debug "making random"
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randList <- mapM (\_ -> randomRIO (0,1)) [0 .. (3599 :: Int)]
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liftIO $ logIO A.Debug "creating context"
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nanoCtx <- createGL3 (S.fromList [Antialias, StencilStrokes, NanoVG.Debug])
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let fullMatrix = fromList 60 60 randList
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-- logIO A.Debug $ prettyMatrix fullMatrix
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empty1 <- newTVarIO [] -- ([] :: [(UUID, WindowMessage -> Affection ())])
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empty3 <- newTVarIO [] -- ([] :: [(UUID, KeyboardMessage -> Affection ())])
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step <- newMVar True
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(\life food time -> UserData
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{ subsystems = Subsystems
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(Window empty1)
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(Keyboard empty3)
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, lifeMat = life
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, foodMat = food
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, timeMat = time
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, nano = nanoCtx
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, doNextStep = step
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}
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)
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<$> newMVar fullMatrix
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<*> (newMVar (fromList 60 60 (repeat 10)))
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<*> (newMVar (M.zero 60 60))
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pre :: UserData -> Affection ()
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pre ud = do
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void $ partSubscribe (subKeyboard $ subsystems ud) (exitOnEsc (doNextStep ud))
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void $ partSubscribe (subKeyboard $ subsystems ud) (reloadOnR ud)
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void $ partSubscribe (subKeyboard $ subsystems ud) showFPS
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void $ partSubscribe (subKeyboard $ subsystems ud) toggleFullScreen
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void $ partSubscribe (subWindow $ subsystems ud) (exitOnWindowClose (doNextStep ud))
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void $ partSubscribe (subWindow $ subsystems ud) (fitViewport (600/600))
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toggleFullScreen :: KeyboardMessage -> Affection ()
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toggleFullScreen (MsgKeyboardEvent _ _ SDL.Pressed False sym)
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| SDL.keysymKeycode sym == SDL.KeycodeF11 = toggleScreen 0
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| otherwise = return ()
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toggleFullScreen _ = return ()
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exitOnEsc :: MVar Bool -> KeyboardMessage -> Affection ()
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exitOnEsc step (MsgKeyboardEvent _ _ SDL.Pressed False sym) =
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case SDL.keysymKeycode sym of
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SDL.KeycodeEscape -> do
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liftIO $ logIO A.Debug "Yo dog I heard..."
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void $ liftIO $ swapMVar step False
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_ -> return ()
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exitOnEsc _ _ = return ()
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reloadOnR :: UserData -> KeyboardMessage -> Affection ()
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reloadOnR ud (MsgKeyboardEvent _ _ _ _ sym) =
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case SDL.keysymKeycode sym of
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SDL.KeycodeR -> reload ud
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_ -> return ()
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reload :: UserData -> Affection ()
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reload ud = do
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randList <- liftIO $ mapM (\_ -> randomRIO (0,1)) [0 .. (3599 :: Int)]
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let fullMatrix = fromList 60 60 randList
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void $ liftIO $ swapMVar (lifeMat ud) fullMatrix
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void $ liftIO $ swapMVar (foodMat ud) (fromList 60 60 (repeat 10))
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void $ liftIO $ swapMVar (timeMat ud) (M.zero 60 60)
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showFPS :: KeyboardMessage -> Affection ()
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showFPS (MsgKeyboardEvent _ _ _ _ sym) =
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case SDL.keysymKeycode sym of
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SDL.KeycodeF -> do
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dt <- getDelta
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liftIO $ logIO A.Debug $ "FPS: " <> fromString (show (1 / dt))
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_ -> return ()
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exitOnWindowClose :: MVar Bool -> WindowMessage -> Affection ()
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exitOnWindowClose step wm =
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case wm of
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MsgWindowClose _ _ -> do
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liftIO $ logIO A.Debug "I heard another one..."
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void $ liftIO $ swapMVar step False
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_ -> return ()
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handle :: UserData -> [SDL.EventPayload] -> Affection ()
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handle ud es = do
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let (Subsystems a b) = subsystems ud
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_ <- consumeSDLEvents a =<< consumeSDLEvents b es
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return ()
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update :: UserData -> Double -> Affection ()
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update ud _ = do
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-- liftIO $ logIO A.Debug ("FPS: " <> fromString (show (1/dt)))
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pastLife <- liftIO $ readMVar (lifeMat ud)
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pastFood <- liftIO $ readMVar (foodMat ud)
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pastTime <- liftIO $ readMVar (timeMat ud)
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newList <- mapM (\coord -> do
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let x = (coord `mod` 60) + 1
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y = (coord `div` 60) + 1
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subm
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| x == 1 && y == 1 =
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(submatrix 60 60 60 60 pastLife <|> submatrix 60 60 1 2 pastLife)
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<->
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(submatrix 1 2 60 60 pastLife <|> submatrix 1 2 1 2 pastLife)
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| x == 1 && y == 60 =
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(submatrix 59 60 60 60 pastLife <|> submatrix 59 60 1 2 pastLife)
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<->
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(submatrix 1 1 60 60 pastLife <|> submatrix 1 1 1 2 pastLife)
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| x == 60 && y == 1 =
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(submatrix 60 60 59 60 pastLife <|> submatrix 60 60 1 1 pastLife)
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<->
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(submatrix 1 2 59 60 pastLife <|> submatrix 1 2 1 1 pastLife)
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| x == 60 && y == 60 =
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(submatrix 59 60 59 60 pastLife <|> submatrix 59 60 1 1 pastLife)
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<->
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(submatrix 1 1 59 60 pastLife <|> submatrix 1 1 1 1 pastLife)
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| x == 1 =
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(submatrix (y - 1) (y + 1) 60 60 pastLife)
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<|>
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(submatrix (y - 1) (y + 1) 1 2 pastLife)
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| y == 1 =
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(submatrix 60 60 (x - 1) (x + 1) pastLife)
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<->
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(submatrix 1 2 (x - 1) (x + 1) pastLife)
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| x == 60 =
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(submatrix (y - 1) (y + 1) 59 60 pastLife)
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<|>
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(submatrix (y - 1) (y + 1) 1 1 pastLife)
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| y == 60 =
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(submatrix 59 60 (x -1 ) (x + 1) pastLife)
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<->
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(submatrix 1 1 (x - 1) (x + 1) pastLife)
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| otherwise =
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(submatrix (y - 1) (y + 1) (x - 1) (x + 1) pastLife)
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life = countLife subm
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if pastLife M.! (y, x) == 1
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then if (life == 2 || life == 3) && pastFood M.! (y, x) > 0
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then return (1, (pastFood M.! (y, x)) - 1, 0)
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else return (0, pastFood M.! (y, x), 0)
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else if life == 3 && pastFood M.! (y, x) > 0
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then return (1, (pastFood M.! (y, x)) - 1, 0)
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else return
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( (0 :: Word)
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, if pastTime M.! (y, x) > 10
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then min 10 ((pastFood M.! (y, x)) + 1)
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else min 10 (pastFood M.! (y, x))
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, pastTime M.! (y, x) + 1
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)
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) [0..3599]
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let newLifeMat = fromList 60 60 (map (\(x, _, _) -> x) newList)
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newFoodMat = fromList 60 60 (map (\(_, x, _) -> x) newList)
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newTimeMat = fromList 60 60 (map (\(_, _, x) -> x) newList)
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if newLifeMat == M.zero 60 60
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then
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reload ud
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else do
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((newLifeMat, newFoodMat, newTimeMat) `deepseq` return ())
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void $ liftIO $ swapMVar (lifeMat ud) newLifeMat
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void $ liftIO $ swapMVar (timeMat ud) newTimeMat
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countLife :: Matrix Word -> Word
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countLife mat = res - (mat M.! (2, 2))
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where
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res = foldr (flip (+)) 0 mat
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draw :: UserData -> Affection ()
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draw ud = do
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life <- liftIO $ readMVar (lifeMat ud)
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food <- liftIO $ readMVar (foodMat ud)
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liftIO $ do
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beginFrame (nano ud) 600 600 1
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save (nano ud)
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mapM_ (\coord -> do
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let x = coord `mod` 60
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y = coord `div` 60
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ctx = nano ud
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mult = life M.! (x + 1, y + 1)
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-- logIO A.Debug $ show mult
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beginPath ctx
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rect ctx (fromIntegral $ x * 10) (fromIntegral $ y * 10) 10 10
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if mult == 1
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then
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fillColor ctx (rgba 255 255 255 255)
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else
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fillColor ctx (rgba 0 (fromIntegral $ 25 * (food M.! (x+1, y+1))) 0 255)
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fill ctx
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) [0..3599]
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restore (nano ud)
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endFrame (nano ud)
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clean :: UserData -> IO ()
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clean _ = return ()
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