42cdb7e246
Preparing to incorporate more of gegl, since it has matured a little bit.
41 lines
1 KiB
Haskell
41 lines
1 KiB
Haskell
module Affection
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( withAllAffection
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, withWindow
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, withDefaultWindow
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, delaySec
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, module Affection.Render
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, module Affection.Types
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) where
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import SDL
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import Data.Text
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import GEGL
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import Affection.Render
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import Affection.Types
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withAllAffection :: IO () -> IO ()
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withAllAffection ops = do
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initializeAll
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ops
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quit
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withWindow :: Monad m => Text -> WindowConfig -> RendererConfig -> RenderT m a -> IO ()
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withWindow title wconf rconf ops = do
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window <- createWindow title wconf
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-- I don't need a renderer here, i need a surface
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renderer <- createRenderer window (-1) rconf
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surface <- getWindowSurface window
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gegl_init
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-- I think I need some AffectionT or someting similar here and not a RenderT
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-- from SDL.
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inRender renderer $ ops
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gegl_exit
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destroyWindow window
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withDefaultWindow :: Monad m => Text -> (RenderT m a) -> IO ()
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withDefaultWindow title ops = withWindow title defaultWindow defaultRenderer ops
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delaySec :: Int -> IO ()
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delaySec dur = delay (fromIntegral $ dur * 1000)
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