Commit graph

347 commits

Author SHA1 Message Date
01183a2465 fix flake and update 2023-11-24 18:55:42 +01:00
Amedeo Molnár
009cd6fac7 adjust flake to include haskell build inputs 2023-04-20 10:32:27 +02:00
13700f1b55 update flake 2023-04-20 07:04:45 +02:00
c044dc89da add .envrc 2023-04-20 06:59:47 +02:00
367ba034b6 ignore result symlink 2023-03-25 21:49:13 +01:00
3bc7faa7cd update flake 2023-03-25 13:52:56 +01:00
df2cfcf411 update flake 2022-12-27 19:40:55 +01:00
a7ce6f36a1 update flake 2022-12-01 22:09:04 +01:00
07edd99d0a remove ballast 2022-12-01 14:34:38 +01:00
dd8556ee2b some update 2022-09-14 20:10:20 +02:00
66f9d07905 flakify complete 2022-09-14 19:49:03 +02:00
518e27d1a8 flakify 2022-09-14 19:03:04 +02:00
cd2a0f3706 update to new affection 2022-08-04 18:13:53 +02:00
eecfe82abd follow NanoVG changes 2022-02-18 21:34:02 +01:00
f8ea2785bf modernize shell.nix 2022-02-18 21:33:40 +01:00
f678b216d6 add policeman 2020-05-12 16:24:36 +02:00
0cc3195455 add missing library 2020-05-12 16:22:21 +02:00
cdd5db2b73 finish porting process 2020-05-05 10:26:16 +02:00
a33fec68d4 bump module Load to affection 0.0.0.10 2020-05-05 09:13:39 +02:00
eea0ec07fd bumped module Floorplan to affection 0.0.0.10 2020-05-05 07:13:15 +02:00
ace1f0ce8c bumped module Menu.Adjust to affection 0.0.0.10 2020-05-05 07:05:59 +02:00
81e16c4428 bump module NPC to affection 0.0.0.10 2020-05-05 06:31:36 +02:00
8f2366502b bump module Util to affection 0.0.0.10 2020-05-05 06:29:35 +02:00
808ab1db06 fix more UserData stuff 2020-05-05 01:23:40 +02:00
adf5eefcdc bump UserData object and Util 2020-05-05 01:12:53 +02:00
83b3bbcd9b hunt warnings 2020-05-05 01:03:59 +02:00
c110f29c8f port module Types.ObjClass 2020-05-05 00:53:46 +02:00
55f688e9be port module Types.UserData 2020-05-05 00:52:24 +02:00
7a5e30c6ed bump affection version 2020-05-05 00:48:05 +02:00
d9a8045daa updated shell.nix 2019-11-12 00:49:54 +01:00
f61bc52ca6 Get tiles in an unsafe manner 2019-11-02 09:44:50 +01:00
7f1de2ae15 textify 2019-10-28 18:20:34 +01:00
42126a972d fix logging 2019-10-28 17:26:21 +01:00
7c59021aee various speed optimizations 2019-10-20 10:53:53 +02:00
3cb28f396b remove old commented out code 2019-03-31 05:29:41 +02:00
97cdf46170 move door output to verbose 2019-03-31 05:28:19 +02:00
6d051f6c5e
Merge pull request #3 from nek0/axe
Axe
2019-03-29 15:59:34 +01:00
d3212425d5 it's dead, jim 2019-03-29 15:56:34 +01:00
1c95794285 *insert screechy music* 2019-03-29 12:30:47 +01:00
e206062dfc lets hack it to pieces 2019-03-28 21:00:44 +01:00
9cdec48044 hunting warnings 2019-03-28 20:59:31 +01:00
daac9470e5 satisfy MonadFail 2019-03-28 20:20:43 +01:00
d7151cb11f fix animations 2019-03-28 11:26:16 +01:00
8438454477 satisfy monadFail 2019-03-15 01:50:38 +01:00
abb3ad3cd3 doors are now opened by NPCs and the player, not automatically. 2019-03-15 01:41:18 +01:00
0fcd4a10b2 add dining tables and clean tables 2019-03-09 20:37:20 +01:00
77b9a0a46e draw doors like walls 2019-03-09 20:36:21 +01:00
d9735e72e9 de-parallelize drawing 2019-03-07 16:32:01 +01:00
6452804270
Merge pull request #2 from nek0/drawfilter
Drawfilter
2019-03-07 15:17:32 +01:00
8ec9f9cb6f prefilter drawing elements 2019-03-07 15:13:40 +01:00