nek0
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5916f302a6
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linting in progress
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2018-09-02 10:44:33 +02:00 |
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nek0
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1f63e15582
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computer has now an "on" state
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2018-08-12 06:28:37 +02:00 |
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nek0
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b14d9a6d76
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prepare hackable computers
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2018-08-11 11:51:20 +02:00 |
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nek0
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bcdd04e7d5
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reworking interactions
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2018-08-10 08:58:26 +02:00 |
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nek0
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1a058d5c2f
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new asset: watercooler
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2018-08-07 14:04:49 +02:00 |
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nek0
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9d4205a939
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new plants and now: toilets
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2018-07-31 22:59:25 +02:00 |
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nek0
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8a474f6edd
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added plant and reworked clusters
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2018-07-31 13:30:17 +02:00 |
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nek0
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14549d8533
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incorporate new assets
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2018-07-30 21:10:42 +02:00 |
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nek0
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f025b92ef4
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blubb
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2018-07-30 15:34:45 +02:00 |
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nek0
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afca12ebc0
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added computer
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2018-07-30 14:34:46 +02:00 |
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nek0
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08dbb9326c
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first interactable object ever: a copier
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2018-07-22 22:30:17 +02:00 |
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nek0
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b70b50e513
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I present: copiers
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2018-07-21 06:43:26 +02:00 |
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nek0
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2b86eaf230
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detailed loading output
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2018-07-19 04:51:07 +02:00 |
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nek0
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0f3c33b243
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don't duplicate main context
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2018-07-06 17:17:12 +02:00 |
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nek0
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690179e4ec
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linting and de-warning
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2018-07-03 16:19:27 +02:00 |
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nek0
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850e9d7a07
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integrate mind map into game
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2018-06-28 21:07:58 +02:00 |
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nek0
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39749a8afe
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renaming module
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2018-06-25 23:59:12 +02:00 |
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nek0
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373daaa2c0
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fix broken textures and load NPC graphics
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2018-06-16 19:34:17 +02:00 |
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nek0
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bfeb8a6fde
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I need to create more contexts to be threadsafe.
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2018-06-15 15:39:08 +02:00 |
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nek0
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ce48dd505e
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nanovg is not threadsafe...
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2018-06-10 04:21:00 +02:00 |
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nek0
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ee62010d7f
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more loading screens, but breaking things...
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2018-06-09 01:17:03 +02:00 |
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