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dd8556ee2b
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some update
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2022-09-14 20:10:20 +02:00 |
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66f9d07905
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flakify complete
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2022-09-14 19:49:03 +02:00 |
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518e27d1a8
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flakify
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2022-09-14 19:03:04 +02:00 |
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cd2a0f3706
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update to new affection
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2022-08-04 18:13:53 +02:00 |
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eecfe82abd
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follow NanoVG changes
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2022-02-18 21:34:02 +01:00 |
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f8ea2785bf
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modernize shell.nix
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2022-02-18 21:33:40 +01:00 |
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f678b216d6
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add policeman
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2020-05-12 16:24:36 +02:00 |
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0cc3195455
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add missing library
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2020-05-12 16:22:21 +02:00 |
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cdd5db2b73
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finish porting process
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2020-05-05 10:26:16 +02:00 |
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a33fec68d4
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bump module Load to affection 0.0.0.10
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2020-05-05 09:13:39 +02:00 |
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eea0ec07fd
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bumped module Floorplan to affection 0.0.0.10
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2020-05-05 07:13:15 +02:00 |
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ace1f0ce8c
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bumped module Menu.Adjust to affection 0.0.0.10
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2020-05-05 07:05:59 +02:00 |
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81e16c4428
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bump module NPC to affection 0.0.0.10
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2020-05-05 06:31:36 +02:00 |
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8f2366502b
|
bump module Util to affection 0.0.0.10
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2020-05-05 06:29:35 +02:00 |
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808ab1db06
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fix more UserData stuff
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2020-05-05 01:23:40 +02:00 |
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adf5eefcdc
|
bump UserData object and Util
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2020-05-05 01:12:53 +02:00 |
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83b3bbcd9b
|
hunt warnings
|
2020-05-05 01:03:59 +02:00 |
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c110f29c8f
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port module Types.ObjClass
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2020-05-05 00:53:46 +02:00 |
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55f688e9be
|
port module Types.UserData
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2020-05-05 00:52:24 +02:00 |
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7a5e30c6ed
|
bump affection version
|
2020-05-05 00:48:05 +02:00 |
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d9a8045daa
|
updated shell.nix
|
2019-11-12 00:49:54 +01:00 |
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f61bc52ca6
|
Get tiles in an unsafe manner
|
2019-11-02 09:44:50 +01:00 |
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7f1de2ae15
|
textify
|
2019-10-28 18:20:34 +01:00 |
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42126a972d
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fix logging
|
2019-10-28 17:26:21 +01:00 |
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7c59021aee
|
various speed optimizations
|
2019-10-20 10:53:53 +02:00 |
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3cb28f396b
|
remove old commented out code
|
2019-03-31 05:29:41 +02:00 |
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97cdf46170
|
move door output to verbose
|
2019-03-31 05:28:19 +02:00 |
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6d051f6c5e
|
Merge pull request #3 from nek0/axe
Axe
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2019-03-29 15:59:34 +01:00 |
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d3212425d5
|
it's dead, jim
|
2019-03-29 15:56:34 +01:00 |
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1c95794285
|
*insert screechy music*
|
2019-03-29 12:30:47 +01:00 |
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e206062dfc
|
lets hack it to pieces
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2019-03-28 21:00:44 +01:00 |
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9cdec48044
|
hunting warnings
|
2019-03-28 20:59:31 +01:00 |
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daac9470e5
|
satisfy MonadFail
|
2019-03-28 20:20:43 +01:00 |
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d7151cb11f
|
fix animations
|
2019-03-28 11:26:16 +01:00 |
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8438454477
|
satisfy monadFail
|
2019-03-15 01:50:38 +01:00 |
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abb3ad3cd3
|
doors are now opened by NPCs and the player, not automatically.
|
2019-03-15 01:41:18 +01:00 |
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0fcd4a10b2
|
add dining tables and clean tables
|
2019-03-09 20:37:20 +01:00 |
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77b9a0a46e
|
draw doors like walls
|
2019-03-09 20:36:21 +01:00 |
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d9735e72e9
|
de-parallelize drawing
|
2019-03-07 16:32:01 +01:00 |
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6452804270
|
Merge pull request #2 from nek0/drawfilter
Drawfilter
|
2019-03-07 15:17:32 +01:00 |
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8ec9f9cb6f
|
prefilter drawing elements
|
2019-03-07 15:13:40 +01:00 |
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b2e9af5efd
|
back to old ecstasy
|
2019-03-07 09:51:34 +01:00 |
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46068b99ab
|
phew...
|
2019-03-07 01:33:51 +01:00 |
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fc57805889
|
little optimization
|
2019-02-21 17:22:38 +01:00 |
|
|
5464b3e8bf
|
make doors open automagically
|
2019-02-18 19:14:41 +01:00 |
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c3bf66ba99
|
fix door coords
|
2019-02-17 15:24:49 +01:00 |
|
|
81edf9bcd2
|
fix door animations
|
2019-02-17 15:24:34 +01:00 |
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6c3ac407ed
|
made doors player interactable
|
2019-02-16 20:38:00 +01:00 |
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db4b6a4a34
|
nope
|
2019-02-16 08:39:01 +01:00 |
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5144588366
|
fix animation sorting. hopefuly finally
|
2019-02-16 02:21:48 +01:00 |
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