vulkan-tutorial/flake.nix

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{
description = "A game stub written in Haskell";
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs";
flake-utils.url = "github:numtide/flake-utils";
};
outputs = { self, nixpkgs, flake-utils }:
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = nixpkgs.legacyPackages.${system};
haskellPackages = pkgs.haskellPackages;
jailbreakUnbreak = pkg:
pkgs.haskell.lib.doJailbreak (pkg.overrideAttrs (_: { meta = { }; }));
packageName = "vulkan-tutorial";
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in rec {
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packages.${packageName} = # (ref:haskell-package-def)
haskellPackages.callCabal2nix packageName self rec {
# Dependency overrides go here
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wavefront = jailbreakUnbreak haskellPackages.wavefront;
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};
defaultPackage = self.packages.${system}.${packageName};
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devShell = haskellPackages.shellFor {
packages = p: [ defaultPackage ];
withHoogle = true;
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buildInputs = (with haskellPackages; [
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haskell-language-server
ghcid
cabal-install
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]) ++ (with pkgs; [
shaderc
vulkan-loader
vulkan-validation-layers
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renderdoc
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]);
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VK_LAYER_PATH="${pkgs.vulkan-validation-layers}/share/vulkan/explicit_layer.d";
SDL_VULKAN_LIBRARY="${pkgs.vulkan-loader}/lib/libvulkan.so";
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};
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#devShell = pkgs.mkShell {
# buildInputs = with haskellPackages; [
# haskell-language-server
# ghcid
# cabal-install
# ];
# nativeBuildInputs = with pkgs; [
# pkg-config
# SDL2
# vulkan-validation-layers
# vulkan-headers
# vulkan-loader
# ];
# inputsFrom = builtins.attrValues self.packages.${system};
#};
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});
}