more restructuring

This commit is contained in:
nek0 2023-04-29 18:52:49 +02:00
parent b3a1545fd2
commit cec99c0b6c
2 changed files with 30 additions and 31 deletions

View file

@ -172,9 +172,7 @@ recordCommandBuffer
-> Vk.Framebuffer
-> V2 CInt
-> Vk.Pipeline
-> GPUSceneData
-> FrameData
-> Int
-> m ()
recordCommandBuffer
commandBuffer
@ -182,13 +180,9 @@ recordCommandBuffer
frameBuffer
(V2 width height)
graphicsPipeline
sceneParameters
frame
frameNumber
= do
liftIO $ pokeData frame frameNumber sceneParameters (width, height)
let commandBufferBeginInfo = Vk.zero
{ Vk.flags = Vk.COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
, Vk.inheritanceInfo = Nothing
@ -313,9 +307,9 @@ pokeData
:: FrameData
-> Int
-> GPUSceneData
-> (CInt, CInt)
-> GPUCameraData
-> IO ()
pokeData frame frameNumber sceneParameters (width, height) = do
pokeData frame frameNumber sceneParameters cameraParameters = do
let scenePointer = VMA.mappedData (bufferInfo $ frameSceneBuffer frame)
memoryPointer = VMA.mappedData (bufferInfo $ frameCameraBuffer frame)
framed = fromIntegral frameNumber / 120
@ -325,26 +319,8 @@ pokeData frame frameNumber sceneParameters (width, height) = do
{ ambientColor = ambient
}
camPosition = V3
(-10 * sin (fromIntegral frameNumber / 90))
(-2)
(-10 * cos (fromIntegral frameNumber / 90))
camCenter = V3 0 0 0
camUp = V3 0 1 0
camView = lookAt camPosition camCenter camUp
camProjection = perspective
(pi/4)
(fromIntegral width / fromIntegral height)
0.1
200
cameraData = GPUCameraData
{ view = transpose camView
, projection = transpose camProjection
, viewProjection = transpose $ camProjection !*! camView
}
poke
(castPtr scenePointer)
ambientParams
poke (castPtr memoryPointer) cameraData
poke (castPtr memoryPointer) cameraParameters

View file

@ -10,6 +10,7 @@ import Control.Monad.Reader
import Control.Monad.Trans.Resource
import qualified Data.Map.Strict as M
import qualified Data.Vector as V
import Linear
import qualified Vulkan.Core10 as Vk
import qualified Vulkan.Extensions.VK_KHR_swapchain as Khr
import qualified Vulkan.CStruct.Extends as Vk
@ -48,22 +49,44 @@ drawFrame engineData frameNumber = do
unless (imageResult == Vk.SUCCESS) $
error "drawFrame: Failed acquiring next image from swapchain"
-- liftIO $ putStrLn "resetting command buffer"
Vk.resetCommandBuffer
(frameMainCommandBuffer frame) (Vk.CommandBufferResetFlagBits 0)
matLibrary <- (liftIO . STM.atomically. STM.readTMVar) =<< asks materialLibrary
-- liftIO $ putStrLn "recording command buffer"
let (V2 width height) = engineWindowDimensions engineData
camPosition = V3
(-10 * sin (fromIntegral frameNumber / 90))
(-2)
(-10 * cos (fromIntegral frameNumber / 90))
camCenter = V3 0 0 0
camUp = V3 0 1 0
camView = lookAt camPosition camCenter camUp
camProjection = perspective
(pi/4)
(fromIntegral width / fromIntegral height)
0.1
200
cameraData = GPUCameraData
{ view = transpose camView
, projection = transpose camProjection
, viewProjection = transpose $ camProjection !*! camView
}
liftIO $
pokeData
frame
frameNumber
(engineSceneParameters engineData)
cameraData
recordCommandBuffer
(frameMainCommandBuffer frame)
(engineRenderPass engineData)
(engineFramebuffers engineData V.! fromIntegral index)
(engineWindowDimensions engineData)
(materialPipeline $ matLibrary M.! "defaultMesh")
(engineSceneParameters engineData)
frame
frameNumber
let submitInfo = Vk.zero
{ Vk.waitSemaphores =