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a202ec17b3
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figure out timing problems
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2023-12-20 09:04:50 +01:00 |
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324a776227
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more client-server communication
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2023-12-20 08:12:22 +01:00 |
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0c805f3aa2
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cut out
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2023-12-18 14:31:01 +01:00 |
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7c3fe35ca4
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fix sigint handling
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2023-12-13 15:09:27 +01:00 |
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b8214ddbec
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first actual game content communication
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2023-12-13 11:06:45 +01:00 |
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989d40b7e4
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small fix
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2023-12-12 13:44:33 +01:00 |
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7339587bd1
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fix socket file removal
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2023-12-12 11:21:25 +01:00 |
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087ae2d072
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some little optimizations
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2023-12-12 03:31:57 +01:00 |
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9691a0412a
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include some failsafes
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2023-12-12 02:53:05 +01:00 |
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6db9d877aa
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wizard creation and transmission works
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2023-12-11 13:47:27 +01:00 |
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bd890800c5
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make server non-blocking
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2023-12-11 10:48:25 +01:00 |
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d245129461
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improved communication
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2023-12-11 09:49:24 +01:00 |
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46f41519fc
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fix communication
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2023-12-11 07:07:09 +01:00 |
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c68bb2a369
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messing around
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2023-12-10 20:12:53 +01:00 |
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aa1805ce19
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first actual message passing
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2023-12-10 17:00:50 +01:00 |
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4d0a6cbb00
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clean imports
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2023-12-10 12:50:08 +01:00 |
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deec89f125
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established first (mock) communication from client to server
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2023-12-10 12:44:23 +01:00 |
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b9d28aa946
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correct handling of handles
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2023-12-10 09:53:56 +01:00 |
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cda2ffaed4
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implement proper non-blocking socket handling
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2023-12-10 06:57:48 +01:00 |
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822a2178b4
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first working socket experiments
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2023-12-10 02:02:09 +01:00 |
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734511b5f9
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Haddock
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2023-12-09 14:18:10 +01:00 |
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1a925eaa6d
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helpful comment
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2023-12-09 14:11:37 +01:00 |
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b21f71ffc8
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restructuring code
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2023-12-09 13:58:59 +01:00 |
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