Commit Graph

170 Commits

Author SHA1 Message Date
nek0 3757622475 works now and is fast 2016-12-11 01:42:06 +01:00
nek0 af5526c650 simplifying drawing for performance purposes.
Does not yet work
2016-12-10 23:49:51 +01:00
nek0 4e20d26c97 working on drawing primitives 2016-12-08 18:22:29 +01:00
nek0 6ed98fae2b removed old module and added cleanup function 2016-11-13 13:39:25 +01:00
nek0 79cdc4934a show and reduce warnings 2016-11-08 05:15:44 +01:00
nek0 298ad4076b prettyfiing 2016-11-08 04:34:26 +01:00
nek0 678c830e33 example now working with the right colours
This was an issue with the default surface created by sdl, which had
the wrong color format. For the future it is advised to use the RGBA
CFu8 format from babl, or things may break again.
2016-11-08 04:31:51 +01:00
nek0 c7ab44e2f9 cleanup and documentation 2016-11-06 05:02:06 +01:00
nek0 f50bd1afe8 get first example somewhat working 2016-11-04 16:06:16 +01:00
nek0 6ff8df056b it compiles! 2016-11-02 01:14:53 +01:00
nek0 4d7f8fb354 working types, but no working implementation 2016-10-31 23:47:16 +01:00
nek0 42cdb7e246 updating to reality
Preparing to incorporate more of gegl, since it has matured a little
bit.
2016-10-16 17:01:31 +02:00
nek0 1262be0666 make gegl dependency 2016-04-26 22:33:35 +02:00
nek0 0faa4c6c29 why so complicated? 2016-03-26 14:03:09 +01:00
nek0 2e8a31c731 overflow handling not needed. SDL does it. 2016-03-26 09:33:38 +01:00
nek0 693215792b better overflow for RGBA creation 2016-03-26 08:49:24 +01:00
nek0 89fc700dfe wrapped into monad transformer 2016-03-26 03:50:39 +01:00
nek0 a457313ade more playthings 2016-03-25 16:58:46 +01:00
nek0 8cb3dc21c4 first itty bitty steps 2016-03-25 11:43:31 +01:00
nek0 1b245dc753 initial scaffold 2016-03-25 09:44:50 +01:00