2017-02-20 19:51:33 +00:00
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module Menu where
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2017-12-16 18:06:36 +00:00
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import Affection as A
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2017-02-20 19:51:33 +00:00
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import qualified SDL
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import Debug.Trace
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2017-12-16 18:06:36 +00:00
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import Data.Maybe
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import Control.Monad (when)
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import Control.Monad.IO.Class (liftIO)
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import qualified Data.Map as M
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import NanoVG
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-- internal imports
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2017-02-20 19:51:33 +00:00
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import Types
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2017-12-16 18:06:36 +00:00
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import Commons
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2017-02-20 19:51:33 +00:00
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2017-12-16 18:06:36 +00:00
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handleMenuEvent :: (Affection UserData ()) -> [SDL.EventPayload] -> Affection UserData ()
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handleMenuEvent loader es =
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mapM_ (\e ->
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case e of
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SDL.KeyboardEvent dat ->
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case SDL.keysymKeycode $ SDL.keyboardEventKeysym dat of
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SDL.KeycodeSpace ->
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when (SDL.keyboardEventKeyMotion dat == SDL.Pressed) $ do
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ud <- getAffection
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loader
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_ -> return ()
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SDL.WindowClosedEvent _ -> do
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ad <- get
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put ad
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{ quitEvent = True
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}
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_ -> return ()
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) es
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2017-12-16 10:55:30 +00:00
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loadMenu :: Affection UserData ()
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loadMenu = do
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2017-12-16 18:06:36 +00:00
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liftIO $ logIO A.Debug "Loading Menu"
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2017-12-16 10:55:30 +00:00
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ud <- getAffection
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2017-12-16 18:06:36 +00:00
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mhaskImage <- liftIO $
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createImage (nano ud) (FileName "assets/haskelloid.svg") 0
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when (isNothing mhaskImage) $
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liftIO $ logIO Error "Failed to load asset haskelloid"
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hs <- newHaskelloids (fromJust mhaskImage)
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2017-12-16 10:55:30 +00:00
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putAffection ud
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{ haskelloids = hs
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, fade = FadeIn 1
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, state = Menu
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2017-12-16 18:06:36 +00:00
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-- , shots = (shots ud)
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-- { partSysParts = ParticleStorage Nothing [] }
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2017-12-16 10:55:30 +00:00
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}
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updateMenu :: Double -> Affection UserData ()
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updateMenu sec = do
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ud <- getAffection
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2017-12-16 18:06:36 +00:00
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let nhs = map (updateHaskelloid sec) (haskelloids ud)
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2017-12-16 10:55:30 +00:00
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case fade ud of
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FadeIn ttl -> do
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putAffection ud
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{ fade = if (ttl - sec) > 0 then FadeIn (ttl - sec) else FadeOut 1
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, haskelloids = nhs
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}
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FadeOut ttl -> do
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putAffection ud
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{ fade = if (ttl - sec) > 0 then FadeOut (ttl - sec) else FadeIn 1
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, haskelloids = nhs
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}
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