update and version bump
This commit is contained in:
parent
e653391ab6
commit
5eb1e3a7df
3 changed files with 33 additions and 1 deletions
32
README.md
32
README.md
|
@ -1,3 +1,35 @@
|
|||
# haskelloids
|
||||
|
||||
A small game written in Haskell using my own game engine "Affection".
|
||||
|
||||
![How it looks](screenshot.png)
|
||||
|
||||
## Build instructions
|
||||
|
||||
I recommend highly to use cabal sandboxes for building this project.
|
||||
|
||||
### Dependencies
|
||||
|
||||
to build this you need a working Haskell build environment and following
|
||||
development libraries:
|
||||
|
||||
* sdl2
|
||||
* libglew
|
||||
|
||||
You will also need the engine package itself, which can be obtained at
|
||||
[its own repo](https://github.com/nek0/affection). YOu cann add it to your
|
||||
by invoking `cabal sandbox add-source <path>`.
|
||||
|
||||
To install all haskell package dependencies, invoke
|
||||
`cabal install --only-dependencies`.
|
||||
|
||||
This will take quite some time. Be patient.
|
||||
|
||||
### Building
|
||||
|
||||
If all is well, you can invoke `cabal build` and watch everything come together.
|
||||
|
||||
## Running
|
||||
|
||||
To run the game, just execute the binary `dist/build/haskelloids/haskelloids` in
|
||||
your build location.
|
||||
|
|
|
@ -10,7 +10,7 @@ name: haskelloids
|
|||
-- PVP summary: +-+------- breaking API changes
|
||||
-- | | +----- non-breaking API additions
|
||||
-- | | | +--- code changes with no API change
|
||||
version: 0.0.0.0
|
||||
version: 0.0.0.1
|
||||
|
||||
-- A short (one-line) description of the package.
|
||||
synopsis: A little game using Affection
|
||||
|
|
BIN
screenshot.png
Normal file
BIN
screenshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 34 KiB |
Loading…
Reference in a new issue