update and version bump

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nek0 2017-12-21 15:04:55 +01:00
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# haskelloids # haskelloids
A small game written in Haskell using my own game engine "Affection". A small game written in Haskell using my own game engine "Affection".
![How it looks](screenshot.png)
## Build instructions
I recommend highly to use cabal sandboxes for building this project.
### Dependencies
to build this you need a working Haskell build environment and following
development libraries:
* sdl2
* libglew
You will also need the engine package itself, which can be obtained at
[its own repo](https://github.com/nek0/affection). YOu cann add it to your
by invoking `cabal sandbox add-source <path>`.
To install all haskell package dependencies, invoke
`cabal install --only-dependencies`.
This will take quite some time. Be patient.
### Building
If all is well, you can invoke `cabal build` and watch everything come together.
## Running
To run the game, just execute the binary `dist/build/haskelloids/haskelloids` in
your build location.

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-- PVP summary: +-+------- breaking API changes -- PVP summary: +-+------- breaking API changes
-- | | +----- non-breaking API additions -- | | +----- non-breaking API additions
-- | | | +--- code changes with no API change -- | | | +--- code changes with no API change
version: 0.0.0.0 version: 0.0.0.1
-- A short (one-line) description of the package. -- A short (one-line) description of the package.
synopsis: A little game using Affection synopsis: A little game using Affection

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