update and version bump
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README.md
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README.md
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# haskelloids
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# haskelloids
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A small game written in Haskell using my own game engine "Affection".
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A small game written in Haskell using my own game engine "Affection".
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![How it looks](screenshot.png)
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## Build instructions
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I recommend highly to use cabal sandboxes for building this project.
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### Dependencies
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to build this you need a working Haskell build environment and following
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development libraries:
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* sdl2
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* libglew
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You will also need the engine package itself, which can be obtained at
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[its own repo](https://github.com/nek0/affection). YOu cann add it to your
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by invoking `cabal sandbox add-source <path>`.
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To install all haskell package dependencies, invoke
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`cabal install --only-dependencies`.
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This will take quite some time. Be patient.
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### Building
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If all is well, you can invoke `cabal build` and watch everything come together.
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## Running
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To run the game, just execute the binary `dist/build/haskelloids/haskelloids` in
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your build location.
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@ -10,7 +10,7 @@ name: haskelloids
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-- PVP summary: +-+------- breaking API changes
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-- PVP summary: +-+------- breaking API changes
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-- | | +----- non-breaking API additions
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-- | | +----- non-breaking API additions
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-- | | | +--- code changes with no API change
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-- | | | +--- code changes with no API change
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version: 0.0.0.0
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version: 0.0.0.1
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-- A short (one-line) description of the package.
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-- A short (one-line) description of the package.
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synopsis: A little game using Affection
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synopsis: A little game using Affection
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screenshot.png
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