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README.md
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README.md
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@ -6,8 +6,6 @@ A small game written in Haskell using my own game engine "Affection".
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## Build instructions
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I recommend highly to use cabal sandboxes for building this project.
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### Dependencies
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to build this you need a working Haskell build environment and following
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@ -18,21 +16,16 @@ development libraries:
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You will also need the engine package itself, which can be obtained at
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[its own repo](https://github.com/nek0/affection). You cann add it to your
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by invoking `cabal sandbox add-source <path>`.
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To install all haskell package dependencies, invoke
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`cabal install --only-dependencies`.
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This will take quite some time. Be patient.
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project by cloning it and adjust the path to it in the file `cabal.project`.
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### Building
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If all is well, you can invoke `cabal build` and watch everything come together.
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If all is well, you can invoke `cabal new-build` and watch everything come
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together.
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## Running
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To run the game, just execute the binary `dist/build/haskelloids/haskelloids` in
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your build location.
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To run the game, just invoke `cabal new-run` in the project folder.
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### Controls
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