expanded beat chart

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nek0 2020-09-11 20:44:39 +02:00
parent 0fb1d12702
commit 53e164fe6a
2 changed files with 94 additions and 69 deletions

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@ -6,6 +6,7 @@
\usepackage{amsfonts}
\usepackage{amssymb}
\usepackage{graphicx}
\usepackage{csquotes}
\usepackage[left=2.00cm,right=2.00cm,
top=2.00cm,bottom=2.00cm]{geometry}
\author{Amedeo Molnár}
@ -26,10 +27,10 @@ top=2.00cm,bottom=2.00cm]{geometry}
\section{The Sewer}
\begin{tabular}{
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
}
\textbf{Level: The Sewer 1} &
\textbf{Level: The Sewer 2} &
@ -51,9 +52,11 @@ top=2.00cm,bottom=2.00cm]{geometry}
combat and collecting powerups &
\textbf{Progression:} Player crosses first level and
collects first powerups and solves first puzzles &
\textbf{Progression:} Player solves more complex puzzles
\textbf{Progression:} Player solves more complex
puzzles
and encounters lots of rats &
\textbf{Progression:} Player fights King Rat \\
\textbf{Progression:} Player fights
\enquote{King Rat} \\
\textbf{Est. play time:} 15 min. &
\textbf{Est. play time:} 15 min. &
\textbf{Est. play time:} 15 min. &
@ -73,7 +76,7 @@ top=2.00cm,bottom=2.00cm]{geometry}
\textbf{Enemies}: Woodlice, Goldfish, Rat scout &
\textbf{Enemies}: Woodlice, Goldfish, Rat scout, Rat,
Big Rat &
\textbf{Enemies}: King Rat \\
\textbf{Enemies}: \enquote{King Rat} \\
\textbf{Mechanics:} Wall jump &
\textbf{Mechanics:} Wall jump &
\textbf{Mechanics:} Wall jump &
@ -106,60 +109,82 @@ top=2.00cm,bottom=2.00cm]{geometry}
\section{Back Alley}
\begin{tabular}{
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
}
\textbf{Level: Back Alley 1} &
\textbf{Level: Back Alley 2} &
\textbf{Level: Back Alley 3} &
\textbf{Level: Back Alley 4} \\
\textbf{Name: Back Alley -- Under pressure} &
\textbf{Name: Back Alley -- Light of day} &
\textbf{Name: Back Alley -- ???} &
\textbf{Name: Back Alley -- ???} &
\textbf{Name: Back Alley -- ???} \\
\textbf{Name: Back Alley -- Up the Pipe} &
\textbf{Name: Back Alley -- Shadow in the sky} \\
\textbf{Story:} Pituicat first reaches the world above
ground since his transformation &
\textbf{Story:} ??? &
\textbf{Story:} ??? &
\textbf{Story:} ??? \\
\textbf{Progression:} ??? &
\textbf{Progression:} ??? &
\textbf{Progression:} ??? &
\textbf{Progression:} ??? \\
\textbf{Est. play time:} ??? &
\textbf{Est. play time:} ??? &
\textbf{Est. play time:} ??? &
\textbf{Est. play time:} ??? \\
\textbf{Color map:} ??? &
\textbf{Color map:} ??? &
\textbf{Color map:} ??? &
\textbf{Color map:} ??? \\
\textbf{Enemies}: ??? &
\textbf{Enemies}: ??? &
\textbf{Enemies}: ??? &
\textbf{Enemies}: ??? \\
\textbf{Mechanics:} ??? &
\textbf{Mechanics:} ??? &
\textbf{Mechanics:} ??? &
\textbf{Mechanics:} ??? \\
\textbf{Hazards:} ??? &
\textbf{Hazards:} ??? &
\textbf{Hazards:} ??? &
ground since transformation and is greeted by a
garbage compressor &
\textbf{Story:} After getting out of the garbage
Compressor the back alley is open for exploration &
\textbf{Story:} To get out of the alley to the lab
Pituicat has to get higher up &
\textbf{Story:} The roof is reached, but guarded by a
raven \\
\textbf{Progression:} Player reaches new stage and is
introduced to new Powerup &
\textbf{Progression:} Player has to traverse a mostly
vertical level to get above the garbage containers &
\textbf{Progression:} Player climbs through garbage
chutes and over fire excape ladders to get to the roof
&
\textbf{Progression:} Player fights
\enquote{The Raven} \\
\textbf{Est. play time:} 15 min. &
\textbf{Est. play time:} 15 min. &
\textbf{Est. play time:} 15 min. &
\textbf{Est. play time:} 5 min. \\
\textbf{Color map:} red (bricks), blueish grey
(steel), grey (asphalt, concrete) &
\textbf{Color map:} red (bricks), blueish grey
(steel), grey (asphalt, concrete) &
\textbf{Color map:} red (bricks), blueish grey
(steel), grey (asphalt, concrete),
blue/black (glass panes) &
\textbf{Color map:} grey (roof), white (air chutes),
red (brick), blue (glass panes) \\
\textbf{Enemies}: Rat, Spider, Big Spider &
\textbf{Enemies}: Rat, Spider, Big Spider, Cleaner Bot
&
\textbf{Enemies}: Spider, Big Spider, Sparrow &
\textbf{Enemies}: \enquote{The Raven} \\
\textbf{Mechanics:} Wall Jump &
\textbf{Mechanics:} Wall Jump &
\textbf{Mechanics:} Wall Jump &
\textbf{Mechanics:} Wall Jump \\
\textbf{Hazards:} Glass shard pit, Battery acid,
conveyor belt, cardboard platform (breaks) &
\textbf{Hazards:} Glass shard pit, Battery acid,
conveyor belt, cardboard platform (breaks),
dripping bleh &
\textbf{Hazards:} conveyor belt,
cardboard platform (breaks),
dripping bleh &
\textbf{Hazards:} None \\
\textbf{Power-ups:} ??? &
\textbf{Power-ups:} ??? &
\textbf{Power-ups:} ??? &
\textbf{Power-ups:} ??? \\
\textbf{Economy:} ??? &
\textbf{Economy:} ??? &
\textbf{Economy:} ??? &
\textbf{Economy:} ??? \\
\textbf{Puzzles:} ??? &
\textbf{Puzzles:} ??? &
\textbf{Puzzles:} ??? &
\textbf{Puzzles:} ??? \\
\textbf{Power-ups:} Oily Emulsion, Latex &
\textbf{Power-ups:} Oily Emulsion, Latex &
\textbf{Power-ups:} Oily Emulsion, Latex &
\textbf{Power-ups:} Oily Emulsion, Latex \\
\textbf{Economy:} None &
\textbf{Economy:} DNA-Fragment &
\textbf{Economy:} None &
\textbf{Economy:} DNA-Fragment \\
\textbf{Puzzles:} Disable garbage compressor &
\textbf{Puzzles:} Find and shutt off breakers for bad
wiring &
\textbf{Puzzles:} trick a flock of birds into going
somewhere else &
\textbf{Puzzles:} None \\
\textbf{Music track:} TBD &
\textbf{Music track:} TBD &
\textbf{Music track:} TBD &
@ -171,10 +196,10 @@ top=2.00cm,bottom=2.00cm]{geometry}
\section{Abandoned Lab}
\begin{tabular}{
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
}
\textbf{Level: Back Alley 1} &
\textbf{Level: Back Alley 2} &
@ -235,10 +260,10 @@ top=2.00cm,bottom=2.00cm]{geometry}
\section{The Highway}
\begin{tabular}{
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
}
\textbf{Level: Back Alley 1} &
\textbf{Level: Back Alley 2} &
@ -299,10 +324,10 @@ top=2.00cm,bottom=2.00cm]{geometry}
\section{Military-Industrial Complex}
\begin{tabular}{
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
}
\textbf{Level: Back Alley 1} &
\textbf{Level: Back Alley 2} &
@ -363,10 +388,10 @@ top=2.00cm,bottom=2.00cm]{geometry}
\section{Secret Base}
\begin{tabular}{
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
p{.23\linewidth}|
}
\textbf{Level: Back Alley 1} &
\textbf{Level: Back Alley 2} &