defined Powerups
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@ -104,7 +104,20 @@ The activatable abilities, all having three levels, include:
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\subsection{Powerups}
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%TODO
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Powerups appear on the map as floating droplets and can also be occasionally dropped by
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enemies or during boss fights. Droplets spawning on the map do respawn, others not.
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These are the available powerups, which will be gradually introduced into the game with
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every new stage:
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\begin{itemize}
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\item Peptide (replenishes 5\% of start health)
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\item Oily Emulsion (Increase speed by 25\% for 5 seconds)
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\item Organic Lead (decrease damage by 50\% but disable jumping for 5 seconds)
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\item Antidote (Heal poisoning immediately)
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\item Purified Caffeine (Stop surrounding time for 2 seconds)
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\item Agent X (Become almost invisible for 5 seconds)
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\end{itemize}
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\vfill
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@ -124,12 +137,10 @@ The controls described here take a QWERTZ-keyboard as reference.
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\keys{F} & Interact\\
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\keys{Q} & Release powerup from (selected) vacuole\\
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\keys{1}, \keys{2}, \keys{3} & Release powerup from specified vacuole\\
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\keys{E} & Harden\\
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\keys{1}, \keys{2}, \keys{3} & Switch through vacuoles\\
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\keys{\space} & Spit\\
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\keys{Esc} & Enter/Exit Menu\\
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