trying to shove things around
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2 changed files with 34 additions and 21 deletions
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@ -182,27 +182,37 @@ class (Show c, Mass c) => Collidible c where
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NoCollision ->
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if overlap
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then
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let xoverlap = floor (maximum (filter (0 >)
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[ pm2b2x - pm2b1x
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, pm2b1x - pm1b2x
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]))
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yoverlap = floor (maximum (filter (0 >)
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[ pm2b1y - pm1b2y
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, pm2b2y - pm1b1y
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]))
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let xoverlap = floor $ -- (maximum (filter (0 >)
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-- [
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pm2b2x - pm2b1x
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-- , pm2b1x - pm1b2x
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-- ]))
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yoverlap = floor $ -- (maximum (filter (0 >)
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-- [
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pm2b1y - pm1b2y
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-- , pm2b2y - pm1b1y
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-- ]))
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in
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if xoverlap < yoverlap
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then
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if xoverlap < 0
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then OverlapCollision
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(V2 xoverlap 0)
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else
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case (xoverlap < 0, yoverlap < 0) of
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(True, True) ->
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if xoverlap < yoverlap
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then
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if xoverlap < 0
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then OverlapCollision
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(V2 xoverlap 0)
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else
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NoCollision
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else
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if yoverlap < 0
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then OverlapCollision
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(V2 0 yoverlap)
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else NoCollision
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(True, False) ->
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OverlapCollision (V2 xoverlap 0)
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(False, True) ->
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OverlapCollision (V2 0 yoverlap)
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(False, False) ->
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NoCollision
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else
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if yoverlap < 0
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then OverlapCollision
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(V2 0 yoverlap)
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else NoCollision
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else NoCollision
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_ -> A.log
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A.Error
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@ -255,8 +265,10 @@ elasticCollision damping mo1 (mo2, OverlapCollision depth) dt =
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let m1 = mass mo1
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m2 = mass mo2
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(V2 dx dy) = (/ dt) . fromIntegral <$> depth
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v1x' = 2 * (m1 * dx + m2 * (-dx)) / (m1 + m2) - dx
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v1y' = 2 * (m1 * dy + m2 * (-dy)) / (m1 + m2) - dy
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-- v1x' = 2 * (m1 * dx + m2 * (-dx)) / (m1 + m2) - dx
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-- v1y' = 2 * (m1 * dy + m2 * (-dy)) / (m1 + m2) - dy
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v1x' = 2 * (m1 * dx) / (m1 + m2)
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v1y' = 2 * (m1 * dy) / (m1 + m2)
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nvel = if m1 == recip 0
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then V2 0 0
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else (damping *) <$>
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@ -174,6 +174,7 @@ instance Mass Pituicat where
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move dt cat =
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let dpos = (dt *) <$> velocity cat
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mpos = (dt *) <$>
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-- pcMoveVel cat
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(if pcXColl cat then V2 (-1) 1 else V2 1 1) * pcMoveVel cat
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in
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positionUpdater cat (position cat + dpos + mpos)
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