Commit graph

24 commits

Author SHA1 Message Date
5ec8901dd7 split Scene 'Test' up in submodules per method and hunt warnings 2021-01-11 10:33:20 +01:00
02d11e7e2e remove unused module reference 2021-01-02 15:02:25 +01:00
2f8b9054f2 implement physics including collision detection and handling 2021-01-02 13:32:20 +01:00
0977680004 add new modules to package definition 2020-12-27 05:28:03 +01:00
2f03adc8f4 add player and tinker around 2020-12-23 07:47:20 +01:00
5c90eee84a preparations for populating the stage with actors and props 2020-12-16 18:57:37 +01:00
c557b9cc3c make drawables and fix tiles to make it work 2020-12-14 08:00:21 +01:00
9c2f93a60c move more stuff around 2020-12-14 03:27:21 +01:00
b176155b8a move stuff around 2020-12-14 03:11:46 +01:00
6073ba6cc9 removing references 2020-12-07 00:38:54 +01:00
5675cf7f6d reorganize modules and add new dependencies 2020-12-06 08:15:31 +01:00
0fb10b0981 lots of plumbing to automate stuff 2020-12-05 10:10:37 +01:00
de5e692305 try out some freshly discovered magic tricks 2020-12-04 05:22:56 +01:00
171f71180f start restructuring 2020-10-30 07:38:18 +01:00
00ac2ef5b2 preparing for graphics 2020-10-17 16:19:18 +02:00
2e280d6e19 Draft more state implementation and make engine verbose 2020-10-17 10:35:25 +02:00
7c18915e9b build foundations for state machine 2020-10-17 01:53:25 +02:00
ff77587042 working on textures 2020-10-12 06:08:33 +02:00
31a58280ae successful read of map layer 2020-10-10 01:00:33 +02:00
bb364d6b1a remove doubles 2020-10-09 05:28:04 +02:00
9b30b11e18 meow 2020-09-24 01:26:47 +02:00
3ada04c3c1 add new dependencies 2020-09-21 04:25:49 +02:00
9787364ae6 make affection dependency and nixify 2020-08-30 17:53:03 +02:00
9e89962af0 init 2020-08-30 17:36:32 +02:00