|
2e280d6e19
|
Draft more state implementation and make engine verbose
|
2020-10-17 10:35:25 +02:00 |
|
|
7c18915e9b
|
build foundations for state machine
|
2020-10-17 01:53:25 +02:00 |
|
|
cf520852d0
|
extract size alongside data when reding in textures
|
2020-10-17 01:52:22 +02:00 |
|
|
ada9c1368f
|
finish constructing maps
|
2020-10-17 01:51:19 +02:00 |
|
|
02ed49a17b
|
prepare map construction
|
2020-10-12 06:29:09 +02:00 |
|
|
ff77587042
|
working on textures
|
2020-10-12 06:08:33 +02:00 |
|
|
31a58280ae
|
successful read of map layer
|
2020-10-10 01:00:33 +02:00 |
|
|
a1144db6d9
|
expand on types
|
2020-10-09 05:51:00 +02:00 |
|
|
bb364d6b1a
|
remove doubles
|
2020-10-09 05:28:04 +02:00 |
|
|
12b788af5e
|
more types
|
2020-10-06 04:19:07 +02:00 |
|
|
0c53c11942
|
meow
|
2020-09-24 06:14:44 +02:00 |
|
|
9b30b11e18
|
meow
|
2020-09-24 01:26:47 +02:00 |
|
|
b945cc1fb6
|
bumping types around
|
2020-09-22 14:07:13 +02:00 |
|
|
f5353c5de2
|
start laying out types
|
2020-09-21 04:26:45 +02:00 |
|
|
fd06185f6a
|
meow
|
2020-09-02 08:56:54 +02:00 |
|
|
9e89962af0
|
init
|
2020-08-30 17:36:32 +02:00 |
|