update readme

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nek0 2020-08-09 21:43:04 +02:00
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@ -14,6 +14,8 @@ There are some major deviations from the tutorial setup here as follows:
unleash Haskell list magic
* Since I am using the OpenGL core profile from the start there is also a
vertex array creation call present from the start.
* I don't have not found a suitable GUI library, so all things interactive are
done through input events.
I leave as many helpful comments as possible throughout the code, so feel free
to peruse it.