nek0
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56eac65266
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NPCs now interact with objects!
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2018-08-10 14:09:07 +02:00 |
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nek0
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289579470f
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draw only progress for player activated actions
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2018-08-10 11:35:08 +02:00 |
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nek0
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84cd30d8e5
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cleaning
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2018-08-10 11:34:46 +02:00 |
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nek0
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c8b81e90e5
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add progress bar
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2018-08-10 10:29:12 +02:00 |
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nek0
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bcdd04e7d5
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reworking interactions
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2018-08-10 08:58:26 +02:00 |
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nek0
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a0f198a18d
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fixing range limit of interaction
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2018-08-07 14:05:08 +02:00 |
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nek0
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1a058d5c2f
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new asset: watercooler
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2018-08-07 14:04:49 +02:00 |
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nek0
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fff7dfbbce
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fix drawing order again
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2018-08-07 14:04:12 +02:00 |
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nek0
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e6c0c1ad70
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limit click distance for activating actions
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2018-08-05 04:05:35 +02:00 |
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nek0
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8fb71181c6
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don't place anything in Halls
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2018-08-03 02:22:30 +02:00 |
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nek0
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a3a0538c35
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fix derivation
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2018-08-03 02:18:19 +02:00 |
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nek0
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5e8df5a022
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a little optimization
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2018-08-01 17:54:49 +02:00 |
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nek0
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b89fe75a39
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collision boundaries for table corners
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2018-07-31 23:07:23 +02:00 |
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nek0
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9d4205a939
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new plants and now: toilets
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2018-07-31 22:59:25 +02:00 |
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nek0
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8a474f6edd
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added plant and reworked clusters
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2018-07-31 13:30:17 +02:00 |
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nek0
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14549d8533
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incorporate new assets
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2018-07-30 21:10:42 +02:00 |
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nek0
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4a2a4c4aeb
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bla
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2018-07-30 21:10:18 +02:00 |
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nek0
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ac5cb6d9f8
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even more tables
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2018-07-30 19:37:46 +02:00 |
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nek0
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88ab6d27f2
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more assets
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2018-07-30 19:12:25 +02:00 |
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nek0
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f025b92ef4
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blubb
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2018-07-30 15:34:45 +02:00 |
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nek0
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afca12ebc0
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added computer
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2018-07-30 14:34:46 +02:00 |
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nek0
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731e3d2744
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off by one error
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2018-07-30 14:34:26 +02:00 |
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nek0
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33d808b240
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fix draw ordering
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2018-07-30 01:17:19 +02:00 |
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nek0
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744850d3f0
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move this out
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2018-07-25 01:10:21 +02:00 |
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nek0
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ca1df3f172
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add new modules to cabal file
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2018-07-22 22:31:23 +02:00 |
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nek0
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08dbb9326c
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first interactable object ever: a copier
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2018-07-22 22:30:17 +02:00 |
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nek0
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f64aae86f0
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take obstacles from ECS into account
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2018-07-21 21:10:32 +02:00 |
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nek0
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81d6fd1180
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copiers are placed properly
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2018-07-21 20:37:01 +02:00 |
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nek0
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b70b50e513
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I present: copiers
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2018-07-21 06:43:26 +02:00 |
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nek0
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2f8a267b09
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some refinement in messages
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2018-07-19 04:56:31 +02:00 |
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nek0
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2b86eaf230
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detailed loading output
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2018-07-19 04:51:07 +02:00 |
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nek0
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b04ae8759b
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removing unneeded code
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2018-07-08 07:56:13 +02:00 |
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nek0
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bfccf32451
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optimizing MindMap generation
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2018-07-08 07:55:44 +02:00 |
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nek0
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4913b054d8
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smaller things
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2018-07-06 17:18:12 +02:00 |
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nek0
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19476e3fbb
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deduplicate direction function
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2018-07-06 17:17:57 +02:00 |
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nek0
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0f3c33b243
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don't duplicate main context
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2018-07-06 17:17:12 +02:00 |
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nek0
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157158076f
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updated readme
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2018-07-04 11:06:48 +02:00 |
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nek0
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c2a3bb3536
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unneccessary
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2018-07-03 16:49:27 +02:00 |
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nek0
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690179e4ec
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linting and de-warning
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2018-07-03 16:19:27 +02:00 |
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nek0
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f74ce66e2f
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removing old code
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2018-07-03 02:20:30 +02:00 |
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nek0
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9d5b3d62a0
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new Typeclasses for Collision and drawing
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2018-07-03 02:20:17 +02:00 |
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nek0
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a1abb9f379
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alignment
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2018-07-02 18:42:59 +02:00 |
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nek0
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d5b2729b2a
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todo
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2018-07-02 18:22:00 +02:00 |
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nek0
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0d28d28ee1
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fix algebraic-graphs
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2018-07-02 18:21:41 +02:00 |
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nek0
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6dc6074a5a
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code deduplication
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2018-07-02 18:18:27 +02:00 |
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nek0
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850e9d7a07
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integrate mind map into game
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2018-06-28 21:07:58 +02:00 |
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nek0
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39749a8afe
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renaming module
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2018-06-25 23:59:12 +02:00 |
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nek0
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daaadca17b
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adjusting small things
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2018-06-25 23:46:17 +02:00 |
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nek0
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5e0c634b61
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removing clutter
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2018-06-25 23:45:53 +02:00 |
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nek0
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7a4248671e
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cleaning
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2018-06-24 12:59:24 +02:00 |
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