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c3bf66ba99
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fix door coords
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2019-02-17 15:24:49 +01:00 |
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81edf9bcd2
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fix door animations
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2019-02-17 15:24:34 +01:00 |
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6c3ac407ed
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made doors player interactable
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2019-02-16 20:38:00 +01:00 |
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db4b6a4a34
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nope
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2019-02-16 08:39:01 +01:00 |
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5144588366
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fix animation sorting. hopefuly finally
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2019-02-16 02:21:48 +01:00 |
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414dd39c00
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change boundaries based on orientation
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2019-02-16 02:21:07 +01:00 |
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bbd57c8ed1
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enable collision detection for NPCs
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2019-02-15 20:02:55 +01:00 |
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371a54cbd7
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enable collision for doors, but exclude it from pathfinding
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2019-02-15 20:02:34 +01:00 |
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a68f4fc7e7
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move collision detection out of MainGame module
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2019-02-15 20:01:14 +01:00 |
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06845657f2
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moduularize objects
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2019-02-15 11:22:41 +01:00 |
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16a329ddac
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build also elevator doors
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2019-02-15 06:50:39 +01:00 |
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4e0cbd18fe
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place and show door
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2019-02-14 22:31:00 +01:00 |
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69f08f1cb9
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prepare doors
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2019-02-14 06:20:45 +01:00 |
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3d4e654e66
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more wörk and no pläy
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2019-02-14 00:20:26 +01:00 |
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a3d7ba4dd7
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make tolerance dependant on frame rate
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2019-02-13 12:09:41 +01:00 |
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c9dd91927e
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keyboard controls finished
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2019-02-12 00:11:53 +01:00 |
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c9c7f5ce5d
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adjust icons
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2019-02-11 16:12:55 +01:00 |
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0497c97475
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retrofitting
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2019-02-11 16:11:27 +01:00 |
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5067551373
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There is only one joystick
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2019-02-11 15:31:04 +01:00 |
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ab4be91d13
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starting keyboard input
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2019-02-11 10:49:23 +01:00 |
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f4292cd931
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nudge the computer
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2019-02-09 23:42:40 +01:00 |
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57649bfefe
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disable half of the tables
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2019-02-09 23:42:12 +01:00 |
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0d370a4f42
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more computers
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2019-02-09 22:39:42 +01:00 |
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795e0fc24c
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limit conference table size
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2019-02-09 20:46:21 +01:00 |
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78b4ef0eeb
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new computers
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2019-02-09 15:19:16 +01:00 |
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e5a519495d
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remove debug line
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2019-02-09 10:20:38 +01:00 |
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2ecec31de6
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applied clearance levels. now for the doors.
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2019-02-09 01:23:38 +01:00 |
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44d0da34ac
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clearance levels now implemented
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2019-02-08 23:10:18 +01:00 |
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763d945384
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directions were flipped
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2019-02-08 22:02:19 +01:00 |
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23483de264
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it runs again, but correctness is questionable
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2019-02-08 06:36:52 +01:00 |
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8b5a9e6006
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still working on clearance levels
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2019-02-07 06:15:21 +01:00 |
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33a8e496bb
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working on acces clearance
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2019-02-07 05:23:44 +01:00 |
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89db07cb0a
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meow
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2019-02-02 21:25:22 +01:00 |
|
nek0
|
cb923d4f21
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create kithen cabinets on map
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2019-01-18 19:02:45 +01:00 |
|
nek0
|
43e7a30ddc
|
prepare more cabinets
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2019-01-15 05:28:09 +01:00 |
|
nek0
|
dfd17eb973
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add corner cabinet
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2019-01-14 05:15:08 +01:00 |
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nek0
|
f92ea1bf03
|
add new cabint and fridges
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2019-01-14 05:07:21 +01:00 |
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nek0
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da3b7a2b76
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new: coffee machine and cabinet
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2019-01-14 04:00:34 +01:00 |
|
nek0
|
33ff018294
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more corner case avoidance
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2019-01-13 16:13:42 +01:00 |
|
nek0
|
09f1ca4e88
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finally fix corner case
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2019-01-12 03:44:42 +01:00 |
|
nek0
|
c9d1f668cc
|
add vending machine
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2019-01-10 18:31:36 +01:00 |
|
nek0
|
d107b6f76c
|
I have no MonadErr instances
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2019-01-06 03:52:43 +01:00 |
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nek0
|
b0faee7a69
|
fix build system
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2019-01-06 03:52:15 +01:00 |
|
nek0
|
84ce0c07bb
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fix "corner case" in collision detection
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2019-01-06 03:50:03 +01:00 |
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nek0
|
247b44db85
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fix table boundaries
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2018-11-16 21:38:44 +01:00 |
|
nek0
|
ca870cd8d4
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fix draw ordering
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2018-11-16 17:44:57 +01:00 |
|
nek0
|
231ebd2fba
|
wrong!
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2018-11-16 12:38:40 +01:00 |
|
nek0
|
feb069f4ce
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fix drawing order
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2018-11-16 07:58:15 +01:00 |
|
nek0
|
702fa633c3
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fix movement
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2018-11-16 07:12:27 +01:00 |
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nek0
|
040a878b41
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fix collision detection
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2018-11-16 07:09:34 +01:00 |
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