Commit graph

293 commits

Author SHA1 Message Date
c3bf66ba99 fix door coords 2019-02-17 15:24:49 +01:00
81edf9bcd2 fix door animations 2019-02-17 15:24:34 +01:00
6c3ac407ed made doors player interactable 2019-02-16 20:38:00 +01:00
db4b6a4a34 nope 2019-02-16 08:39:01 +01:00
5144588366 fix animation sorting. hopefuly finally 2019-02-16 02:21:48 +01:00
414dd39c00 change boundaries based on orientation 2019-02-16 02:21:07 +01:00
bbd57c8ed1 enable collision detection for NPCs 2019-02-15 20:02:55 +01:00
371a54cbd7 enable collision for doors, but exclude it from pathfinding 2019-02-15 20:02:34 +01:00
a68f4fc7e7 move collision detection out of MainGame module 2019-02-15 20:01:14 +01:00
06845657f2 moduularize objects 2019-02-15 11:22:41 +01:00
16a329ddac build also elevator doors 2019-02-15 06:50:39 +01:00
4e0cbd18fe place and show door 2019-02-14 22:31:00 +01:00
69f08f1cb9 prepare doors 2019-02-14 06:20:45 +01:00
3d4e654e66 more wörk and no pläy 2019-02-14 00:20:26 +01:00
a3d7ba4dd7 make tolerance dependant on frame rate 2019-02-13 12:09:41 +01:00
c9dd91927e keyboard controls finished 2019-02-12 00:11:53 +01:00
c9c7f5ce5d adjust icons 2019-02-11 16:12:55 +01:00
0497c97475 retrofitting 2019-02-11 16:11:27 +01:00
5067551373 There is only one joystick 2019-02-11 15:31:04 +01:00
ab4be91d13 starting keyboard input 2019-02-11 10:49:23 +01:00
f4292cd931 nudge the computer 2019-02-09 23:42:40 +01:00
57649bfefe disable half of the tables 2019-02-09 23:42:12 +01:00
0d370a4f42 more computers 2019-02-09 22:39:42 +01:00
795e0fc24c limit conference table size 2019-02-09 20:46:21 +01:00
78b4ef0eeb new computers 2019-02-09 15:19:16 +01:00
e5a519495d remove debug line 2019-02-09 10:20:38 +01:00
2ecec31de6 applied clearance levels. now for the doors. 2019-02-09 01:23:38 +01:00
44d0da34ac clearance levels now implemented 2019-02-08 23:10:18 +01:00
763d945384 directions were flipped 2019-02-08 22:02:19 +01:00
23483de264 it runs again, but correctness is questionable 2019-02-08 06:36:52 +01:00
8b5a9e6006 still working on clearance levels 2019-02-07 06:15:21 +01:00
33a8e496bb working on acces clearance 2019-02-07 05:23:44 +01:00
89db07cb0a meow 2019-02-02 21:25:22 +01:00
nek0
cb923d4f21 create kithen cabinets on map 2019-01-18 19:02:45 +01:00
nek0
43e7a30ddc prepare more cabinets 2019-01-15 05:28:09 +01:00
nek0
dfd17eb973 add corner cabinet 2019-01-14 05:15:08 +01:00
nek0
f92ea1bf03 add new cabint and fridges 2019-01-14 05:07:21 +01:00
nek0
da3b7a2b76 new: coffee machine and cabinet 2019-01-14 04:00:34 +01:00
nek0
33ff018294 more corner case avoidance 2019-01-13 16:13:42 +01:00
nek0
09f1ca4e88 finally fix corner case 2019-01-12 03:44:42 +01:00
nek0
c9d1f668cc add vending machine 2019-01-10 18:31:36 +01:00
nek0
d107b6f76c I have no MonadErr instances 2019-01-06 03:52:43 +01:00
nek0
b0faee7a69 fix build system 2019-01-06 03:52:15 +01:00
nek0
84ce0c07bb fix "corner case" in collision detection 2019-01-06 03:50:03 +01:00
nek0
247b44db85 fix table boundaries 2018-11-16 21:38:44 +01:00
nek0
ca870cd8d4 fix draw ordering 2018-11-16 17:44:57 +01:00
nek0
231ebd2fba wrong! 2018-11-16 12:38:40 +01:00
nek0
feb069f4ce fix drawing order 2018-11-16 07:58:15 +01:00
nek0
702fa633c3 fix movement 2018-11-16 07:12:27 +01:00
nek0
040a878b41 fix collision detection 2018-11-16 07:09:34 +01:00