Commit graph

22 commits

Author SHA1 Message Date
0ebe818007 fill ReadState 2023-01-05 23:07:21 +01:00
1d4372a6b5 get reader monad in place 2023-01-02 02:18:06 +01:00
95dc8b3d9a add depth stencil 2022-12-28 04:18:59 +01:00
94be0032cb swap model 2022-12-17 08:01:27 +01:00
c1d59c12f4 load mesh from OBJ file 2022-12-17 07:39:45 +01:00
49ab3e49ed make rotating triengle 2022-12-11 09:02:17 +01:00
139f208377 fix, but still not working 2022-12-03 08:42:00 +01:00
1107ea91da slowly working forwards 2022-12-03 01:44:06 +01:00
ce5bed8843 meow 2022-12-02 20:34:35 +01:00
00e14ab6ea change shader container architecture 2022-12-02 20:02:01 +01:00
d1b73ba36e spellcheck 2022-12-02 16:58:43 +01:00
6ae9fee3f0 wörk wörk 2022-12-01 13:17:13 +01:00
b826889430 add switchable shader 2022-10-26 16:52:55 +02:00
d8eba446a1 detach some create info creation 2022-07-21 23:12:54 +02:00
4c09e5d5a6 a little cleanup 2022-07-16 21:50:22 +02:00
317d5916b0 fix multiple frames 2022-07-16 16:36:51 +02:00
c915d028a6 it draws, but it's flashy and ugly 2022-07-14 11:02:12 +02:00
83950010ac almost drawing, just fix shaders 2022-07-14 07:02:10 +02:00
53c2fa9c92 use putStrLn for printing messages and some minor adjustemnts 2022-07-12 16:31:40 +02:00
200b28ac31 creating image views complete 2022-07-11 14:01:04 +02:00
1ad7f8fbb4 trying to make implementation a little more flexible 2022-07-11 13:14:59 +02:00
8b4dc69e5c add basic memory management and split into modules 2022-07-11 01:58:58 +02:00