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cde6d15245
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optimize allocations
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2023-04-29 02:10:27 +02:00 |
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b5ea2b1359
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half-working state…
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2023-04-12 13:41:00 +02:00 |
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206b331d19
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blah
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2023-01-06 20:02:17 +01:00 |
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0ebe818007
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fill ReadState
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2023-01-05 23:07:21 +01:00 |
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f7952bf6f5
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clear out errors
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2022-12-28 04:31:18 +01:00 |
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95dc8b3d9a
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add depth stencil
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2022-12-28 04:18:59 +01:00 |
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49ab3e49ed
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make rotating triengle
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2022-12-11 09:02:17 +01:00 |
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1107ea91da
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slowly working forwards
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2022-12-03 01:44:06 +01:00 |
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ce5bed8843
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meow
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2022-12-02 20:34:35 +01:00 |
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00e14ab6ea
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change shader container architecture
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2022-12-02 20:02:01 +01:00 |
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d8eba446a1
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detach some create info creation
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2022-07-21 23:12:54 +02:00 |
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4c09e5d5a6
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a little cleanup
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2022-07-16 21:50:22 +02:00 |
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317d5916b0
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fix multiple frames
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2022-07-16 16:36:51 +02:00 |
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c915d028a6
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it draws, but it's flashy and ugly
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2022-07-14 11:02:12 +02:00 |
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83950010ac
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almost drawing, just fix shaders
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2022-07-14 07:02:10 +02:00 |
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cf53129c2f
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add framebuffers
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2022-07-13 03:41:33 +02:00 |
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8daf97ff90
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graphics pipeline creation complete for now
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2022-07-13 03:20:50 +02:00 |
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ddf6982f01
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starting coding the graphics pipeline. still incomplete
I like the sound of bricks bashing my head...
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2022-07-12 18:59:02 +02:00 |
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