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95dc8b3d9a
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add depth stencil
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2022-12-28 04:18:59 +01:00 |
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94be0032cb
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swap model
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2022-12-17 08:01:27 +01:00 |
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c1d59c12f4
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load mesh from OBJ file
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2022-12-17 07:39:45 +01:00 |
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49ab3e49ed
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make rotating triengle
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2022-12-11 09:02:17 +01:00 |
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139f208377
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fix, but still not working
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2022-12-03 08:42:00 +01:00 |
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1107ea91da
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slowly working forwards
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2022-12-03 01:44:06 +01:00 |
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ce5bed8843
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meow
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2022-12-02 20:34:35 +01:00 |
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00e14ab6ea
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change shader container architecture
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2022-12-02 20:02:01 +01:00 |
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d1b73ba36e
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spellcheck
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2022-12-02 16:58:43 +01:00 |
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6ae9fee3f0
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wörk wörk
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2022-12-01 13:17:13 +01:00 |
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b826889430
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add switchable shader
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2022-10-26 16:52:55 +02:00 |
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d8eba446a1
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detach some create info creation
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2022-07-21 23:12:54 +02:00 |
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4c09e5d5a6
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a little cleanup
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2022-07-16 21:50:22 +02:00 |
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317d5916b0
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fix multiple frames
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2022-07-16 16:36:51 +02:00 |
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c915d028a6
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it draws, but it's flashy and ugly
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2022-07-14 11:02:12 +02:00 |
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83950010ac
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almost drawing, just fix shaders
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2022-07-14 07:02:10 +02:00 |
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53c2fa9c92
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use putStrLn for printing messages and some minor adjustemnts
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2022-07-12 16:31:40 +02:00 |
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200b28ac31
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creating image views complete
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2022-07-11 14:01:04 +02:00 |
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1ad7f8fbb4
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trying to make implementation a little more flexible
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2022-07-11 13:14:59 +02:00 |
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8b4dc69e5c
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add basic memory management and split into modules
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2022-07-11 01:58:58 +02:00 |
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