Commit Graph

101 Commits

Author SHA1 Message Date
nek0 bc08ca55a4 hunt warnings 2020-05-04 13:41:21 +02:00
nek0 f52e94e82a made example02 affectionate and working! 2020-05-04 13:06:36 +02:00
nek0 8785405420 removed unneeded code 2020-05-04 13:06:10 +02:00
nek0 d6804f95fb update screenmode toggle function 2020-05-04 11:00:49 +02:00
nek0 a7eac3e392 make example01 affectionate and working 2020-05-04 08:23:30 +02:00
nek0 9ac25d5fca fix dt computation 2020-05-04 08:23:03 +02:00
nek0 7df3bb8cf6 make example00 affectionate and working! 2020-05-04 06:23:22 +02:00
nek0 25fd9acffd push examples to new sdl version 2019-10-28 17:10:56 +01:00
rys ostrovid c1ed74bb66
Merge pull request #8 from nek0/multiwindow
Multiwindow
2019-04-29 18:59:44 +02:00
nek0 2ac3b007a9 name module 2019-04-29 18:38:52 +02:00
nek0 510e7e922d make affection multi-window capable 2019-01-30 12:00:28 +01:00
nek0 91c70c6ec6 add new example 2018-12-26 23:19:20 +01:00
nek0 6f05969fab modernize example01 2018-12-25 18:12:14 +01:00
nek0 6bb0076158 more cleanup 2018-09-25 16:59:12 +02:00
nek0 276966f80d now with joystick support 2018-01-09 18:40:54 +01:00
nek0 90fa5ccef8 indentation fix 2017-12-29 20:31:52 +01:00
nek0 e83a36910a game of life works now 2017-12-29 15:03:21 +01:00
nek0 8a5370c857 new examples 2017-12-28 16:56:49 +01:00
nek0 59b60f58c3 removing old examples 2017-12-28 16:56:25 +01:00
nek0 11bb7b69e5 drop repetitive code 2017-12-27 20:27:38 +01:00
nek0 a1ab48009f version bump 2017-12-27 18:43:19 +01:00
nek0 e8fe302208 new version 2017-12-24 00:39:52 +01:00
nek0 54018ff71e close window on close (duh) 2017-12-16 11:57:58 +01:00
nek0 ca81795585 linted 2017-12-15 18:12:16 +01:00
nek0 004579eedd unused pragma 2017-12-15 18:02:14 +01:00
nek0 295c4b333c eta reductions 2017-12-15 17:58:55 +01:00
nek0 f12e62d938 event system works! 2017-12-15 17:48:12 +01:00
nek0 78f058db6b still won't work 2017-12-13 15:19:53 +01:00
nek0 eeb342eeba relocating 2017-07-29 21:45:40 +02:00
nek0 17822564c7 temporary disabling examples 2017-05-20 10:24:05 +02:00
nek0 63a493ed19 blerg 2017-04-17 12:40:17 +02:00
nek0 1875797cb1 optimization 2017-03-29 16:37:36 +02:00
nek0 66b8f54a07 better camera handling 2017-03-29 00:44:36 +02:00
nek0 705f032035 change keyboard event handling 2017-03-29 00:43:59 +02:00
nek0 fc452c53ff new example: game of life 2017-03-29 00:43:09 +02:00
nek0 b3f4b871ea fix strange scrolling behaviour 2017-03-24 21:58:53 +01:00
nek0 538f5c0f7e it works. what do you want more? 2017-03-23 04:34:04 +01:00
nek0 4c7918d9df more canvas size 2017-03-23 04:32:43 +01:00
nek0 0d48565c85 introduce canvas size 2017-03-23 04:31:10 +01:00
nek0 369a74c0d0 make update provide the time again 2017-03-23 04:29:48 +01:00
nek0 0963ca4f42 remove surface from load function 2017-03-23 04:27:57 +01:00
nek0 bbc7142b74 move it faster 2017-03-22 16:59:35 +01:00
nek0 22877d239b example04 (side scrolling example) finished 2017-03-21 18:01:58 +01:00
nek0 efbfe14fe8 incorporate in example02 2017-03-21 12:12:46 +01:00
nek0 85c6288f50 better actors 2017-03-21 12:04:56 +01:00
nek0 33ca2220ea on how not to do it 2017-03-20 05:26:24 +01:00
nek0 7bf2962d07 some linting 2017-03-20 05:24:30 +01:00
nek0 f4a96f03c4 split particle update ind update and draw. Adding some concurrency 2017-03-20 05:24:02 +01:00
nek0 6eccf8ed5b introducing actors 2017-03-18 17:38:26 +01:00
nek0 a5273ff79b type signature 2017-03-18 14:12:42 +01:00