extended beat chart
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2 changed files with 23 additions and 9 deletions
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\usepackage{amsfonts}
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\usepackage{amssymb}
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\usepackage{graphicx}
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\usepackage[left=2.00cm, right=2.00cm, top=2.00cm, bottom=2.00cm]{geometry}
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\usepackage[left=2.00cm,right=2.00cm,
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top=2.00cm,bottom=2.00cm]{geometry}
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\author{Amedeo Molnár}
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\title{Pituicat -- Beat Chart}
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\date{\today}
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\section{The Sewer}
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\begin{tabular}{p{.33\linewidth}p{.33\linewidth}p{.33\linewidth}}
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\begin{tabular}{p{.33\linewidth}%
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p{.33\linewidth}p{.33\linewidth}}
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\textbf{Level: The Sewer 1} & \textbf{Level: The Sewer 2}& \\
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\textbf{Name: The Sewer -- This is (not) the end} & \textbf{Name: The Sewer -- Fish and Chips}& \\
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\textbf{Story:} Pituicat awakens in a dark corner of the sewers &
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\textbf{Story:} & \\
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\textbf{Story:} Pituicat crosses the sewer, encounters
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first rat scouts & \\
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\textbf{Progression:} Player taught basic movement,
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combat and collecting powerups & & \\
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\textbf{Est. play time:} 15 min. & & \\
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\textbf{Color map:} brownish tones (eww!), red (bricks, pipes), yellow (lights), blue (pipes)& & \\
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\textbf{Enemies}: Woodlice, Goldfish
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\textbf{Mechanics:} Wall jump & & \\
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\textbf{Hazards:}cracky platform & & \\
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combat and collecting powerups &
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\textbf{Progression:} Player crosses first level and
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collects first powerups and solves first puzzles& \\
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\textbf{Est. play time:} 15 min. &
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\textbf{Est. play time:} 15 min. & \\
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\textbf{Color map:} brownish tones (eww!), red (bricks,
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pipes), yellow (lights), blue (pipes) &
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\textbf{Color map:} brownish tones (eww!), red (bricks,
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pipes), yellow (lights), blue (pipes), yellowish blue
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(water?) & \\
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\textbf{Enemies}: Woodlice, Goldfish &
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\textbf{Enemies}: Woodlice, Goldfish, Rat scout &
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\\
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\textbf{Mechanics:} Wall jump &
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\textbf{Mechanics:} Wall jump & \\
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\textbf{Hazards:}cracky platform &
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\textbf{Hazards:}cracky platform, fish & \\
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\textbf{Power-ups:} Peptide, Oily Emulsion & & \\
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\textbf{Abilities:} & & \\
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\textbf{Economy:} & & \\
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