Commit Graph

487 Commits

Author SHA1 Message Date
nek0 5a0b78827c clear area 2016-12-11 12:24:02 +01:00
nek0 f034f40c2d show fps 2016-12-11 12:23:46 +01:00
nek0 40d88c4fd2 new example
It's a rectangle following the mouse
2016-12-11 12:11:58 +01:00
nek0 15fdea6949 Merge branch 'unsafe_colorize' 2016-12-11 01:44:01 +01:00
nek0 3757622475 works now and is fast 2016-12-11 01:42:06 +01:00
nek0 93dd045f27 simplified line width 2016-12-11 00:09:57 +01:00
nek0 4cc55e32e7 unlift drawing 2016-12-11 00:04:23 +01:00
nek0 af5526c650 simplifying drawing for performance purposes.
Does not yet work
2016-12-10 23:49:51 +01:00
nek0 4e20d26c97 working on drawing primitives 2016-12-08 18:22:29 +01:00
nek0 334dba9e48 extended gitignore 2016-11-18 16:30:54 +01:00
nek0 04f6488a1a starting work on new example 2016-11-18 16:27:47 +01:00
nek0 7ae7c4e080 updated example 2016-11-13 13:46:23 +01:00
nek0 6ed98fae2b removed old module and added cleanup function 2016-11-13 13:39:25 +01:00
nek0 79cdc4934a show and reduce warnings 2016-11-08 05:15:44 +01:00
nek0 298ad4076b prettyfiing 2016-11-08 04:34:26 +01:00
nek0 678c830e33 example now working with the right colours
This was an issue with the default surface created by sdl, which had
the wrong color format. For the future it is advised to use the RGBA
CFu8 format from babl, or things may break again.
2016-11-08 04:31:51 +01:00
nek0 c7ab44e2f9 cleanup and documentation 2016-11-06 05:02:06 +01:00
nek0 1ccdf4ad75 showing text 2016-11-05 00:41:49 +01:00
nek0 211cbd85ad now using built-in timing facilities 2016-11-04 19:05:43 +01:00
nek0 e11312fb5d terminate after 5 seconds 2016-11-04 16:38:13 +01:00
nek0 d847ef18d2 no second example for now 2016-11-04 16:06:44 +01:00
nek0 f50bd1afe8 get first example somewhat working 2016-11-04 16:06:16 +01:00
nek0 6ff8df056b it compiles! 2016-11-02 01:14:53 +01:00
nek0 4d7f8fb354 working types, but no working implementation 2016-10-31 23:47:16 +01:00
nek0 c49f41673c destackify 2016-10-16 17:02:28 +02:00
nek0 42cdb7e246 updating to reality
Preparing to incorporate more of gegl, since it has matured a little
bit.
2016-10-16 17:01:31 +02:00
nek0 2b69376fb7 merging with affection-examples 2016-05-29 18:02:03 +02:00
nek0 54d9f891b4 add babl 2016-04-26 22:35:31 +02:00
nek0 1262be0666 make gegl dependency 2016-04-26 22:33:35 +02:00
nek0 0faa4c6c29 why so complicated? 2016-03-26 14:03:09 +01:00
nek0 2e8a31c731 overflow handling not needed. SDL does it. 2016-03-26 09:33:38 +01:00
nek0 693215792b better overflow for RGBA creation 2016-03-26 08:49:24 +01:00
nek0 89fc700dfe wrapped into monad transformer 2016-03-26 03:50:39 +01:00
nek0 a457313ade more playthings 2016-03-25 16:58:46 +01:00
nek0 8cb3dc21c4 first itty bitty steps 2016-03-25 11:43:31 +01:00
nek0 0ab5a7d947 readme update 2016-03-25 11:43:09 +01:00
nek0 1b245dc753 initial scaffold 2016-03-25 09:44:50 +01:00