Commit graph

22 commits

Author SHA1 Message Date
nek0 9f47b192a5 reworked physics 2021-09-05 10:46:33 +02:00
nek0 0a2e3f05d4 halfway interactable objects 2021-07-25 15:51:42 +02:00
nek0 5c634c3865 reworked player movement 2021-07-25 10:11:28 +02:00
nek0 8dd37e8e95 reworking walking 2021-07-24 09:35:41 +02:00
nek0 d71437774f linted 2021-07-24 03:33:00 +02:00
nek0 26e6825d0e clean 2021-07-08 19:16:56 +02:00
nek0 b3a2e58af4 tinker more on collision. objects move, but glitches ensue. 2021-07-08 18:39:31 +02:00
nek0 40e82e26f6 try making objects move 2021-05-14 09:22:01 +02:00
nek0 1ab8befd8f restructure: moved Graphics and Physics into own subfolders 2021-04-29 20:28:52 +02:00
nek0 61451a4a10 first powerup including effects works 2021-04-29 06:09:32 +02:00
nek0 3079ee74e1 some tinkering with cast and collision 2021-04-28 16:35:51 +02:00
nek0 21df43b773 starting work on powerups. Drawable for now 2021-04-22 05:37:57 +02:00
nek0 9e04a4fddb start collectables 2021-04-21 14:39:26 +02:00
nek0 efb5046ec7 make proper wall slide 2021-04-17 11:33:28 +02:00
nek0 9da16fc6a7 fix collision halfway 2021-04-16 18:46:01 +02:00
nek0 7654888f6f more work on collision 2021-03-22 06:36:28 +01:00
nek0 c7f4f00a2f squish 2021-02-27 16:08:45 +01:00
nek0 a99a70eb9d make better collision reaction 2021-01-17 02:30:45 +01:00
nek0 8627f80be2 tinkering with collision and movement 2021-01-12 03:12:02 +01:00
nek0 56779daa22 hunt warnings 2021-01-12 00:52:29 +01:00
nek0 e820437bdf first jump implementation 2021-01-12 00:51:58 +01:00
nek0 5ec8901dd7 split Scene 'Test' up in submodules per method and hunt warnings 2021-01-11 10:33:20 +01:00