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c9dd91927e
|
keyboard controls finished
|
2019-02-12 00:11:53 +01:00 |
|
|
0497c97475
|
retrofitting
|
2019-02-11 16:11:27 +01:00 |
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|
5067551373
|
There is only one joystick
|
2019-02-11 15:31:04 +01:00 |
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|
ab4be91d13
|
starting keyboard input
|
2019-02-11 10:49:23 +01:00 |
|
nek0
|
5ec3be4429
|
further implementation of controller
|
2018-10-13 20:12:10 +02:00 |
|
nek0
|
dc91005dee
|
implement controller adjustments
|
2018-10-12 21:40:16 +02:00 |
|
nek0
|
dd7f1e1627
|
preparing controller adjustment
|
2018-10-12 14:26:06 +02:00 |
|
nek0
|
5f5e4d4827
|
more joypad stuff
|
2018-10-08 23:36:52 +02:00 |
|
nek0
|
dd4e048652
|
prepare for joypad control
|
2018-10-08 18:58:14 +02:00 |
|
nek0
|
1646d2c68a
|
post affection release changes
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2018-09-25 17:37:30 +02:00 |
|
nek0
|
b6e4bd543f
|
post-presentation cleanup
|
2018-09-25 00:13:09 +02:00 |
|
nek0
|
b276219e07
|
removing some warnings
|
2018-08-18 05:12:58 +02:00 |
|
nek0
|
84cd30d8e5
|
cleaning
|
2018-08-10 11:34:46 +02:00 |
|
nek0
|
bcdd04e7d5
|
reworking interactions
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2018-08-10 08:58:26 +02:00 |
|
nek0
|
08dbb9326c
|
first interactable object ever: a copier
|
2018-07-22 22:30:17 +02:00 |
|
nek0
|
2b86eaf230
|
detailed loading output
|
2018-07-19 04:51:07 +02:00 |
|
nek0
|
4913b054d8
|
smaller things
|
2018-07-06 17:18:12 +02:00 |
|
nek0
|
0f3c33b243
|
don't duplicate main context
|
2018-07-06 17:17:12 +02:00 |
|
nek0
|
690179e4ec
|
linting and de-warning
|
2018-07-03 16:19:27 +02:00 |
|
nek0
|
a1abb9f379
|
alignment
|
2018-07-02 18:42:59 +02:00 |
|
nek0
|
850e9d7a07
|
integrate mind map into game
|
2018-06-28 21:07:58 +02:00 |
|
nek0
|
39749a8afe
|
renaming module
|
2018-06-25 23:59:12 +02:00 |
|
nek0
|
6189b3bcb8
|
smaller aesthetics
|
2018-06-24 00:43:09 +02:00 |
|
nek0
|
3bc1b5e5c7
|
preparing for keyboard input
|
2018-06-24 00:42:39 +02:00 |
|
nek0
|
bfeb8a6fde
|
I need to create more contexts to be threadsafe.
|
2018-06-15 15:39:08 +02:00 |
|
nek0
|
ee62010d7f
|
more loading screens, but breaking things...
|
2018-06-09 01:17:03 +02:00 |
|
nek0
|
fd8d5d81f0
|
loading screen
|
2018-06-08 00:29:46 +02:00 |
|
nek0
|
0a740334c5
|
restructuring and adding final rotation after walking
|
2018-06-04 05:29:20 +02:00 |
|
nek0
|
e83482e8ea
|
drawing animation properly
|
2018-05-30 16:20:58 +02:00 |
|
nek0
|
81abbaf91e
|
trying to prepare animations
|
2018-05-27 16:03:31 +02:00 |
|
nek0
|
b72f2f744b
|
adding player sprite and handling
|
2018-05-21 00:40:40 +02:00 |
|
nek0
|
53d2ce4cf6
|
update ecstasy
|
2018-05-17 13:06:13 +02:00 |
|
nek0
|
b59b566905
|
fork pathseeking off into seperate thread
|
2018-05-16 16:23:23 +02:00 |
|
nek0
|
8a620f742e
|
nonuniform movement speeds for NPCs
|
2018-05-15 19:27:40 +02:00 |
|
nek0
|
a0e6ab5013
|
npc now walk
|
2018-04-14 18:43:05 +02:00 |
|
nek0
|
5fe266ca9c
|
place npcs only in reachable areas
|
2018-04-14 13:34:28 +02:00 |
|
nek0
|
9fdb8a5e15
|
starting NPCs
|
2018-04-14 11:18:37 +02:00 |
|
nek0
|
a4c3202f4d
|
more tables
|
2018-04-11 20:01:41 +02:00 |
|
nek0
|
d57e502c74
|
add tables
|
2018-03-31 23:22:10 +02:00 |
|
nek0
|
68c8464c9e
|
readjusting bounding boxes and collision behaviour
|
2018-03-08 20:19:53 +01:00 |
|
nek0
|
876fc1462d
|
subtile collision for walls
|
2018-03-05 21:11:38 +01:00 |
|
nek0
|
22c0c87284
|
subtile collision for boxes
|
2018-03-04 22:24:30 +01:00 |
|
nek0
|
c3f561bfcd
|
placing objects
|
2018-03-03 17:03:17 +01:00 |
|
nek0
|
dc71567a7a
|
a little optimization
|
2018-03-02 02:10:35 +01:00 |
|
nek0
|
c469761bd8
|
show fps
|
2018-03-01 23:33:08 +01:00 |
|
nek0
|
701a04060b
|
directional walls
|
2018-02-27 20:35:08 +01:00 |
|
nek0
|
36ad09bdbe
|
placeholder walls
|
2018-02-25 10:31:07 +01:00 |
|
nek0
|
efc3a2f7d8
|
remove world and add proper collision
|
2018-02-25 02:03:25 +01:00 |
|
nek0
|
153b5a4e3d
|
now works with ecstasy. ready to merge.
|
2018-02-24 15:33:46 +01:00 |
|
nek0
|
b509fe501f
|
de-ecstasy for now
|
2018-02-23 13:07:24 +01:00 |
|