Commit graph

50 commits

Author SHA1 Message Date
nek0
f61377f43a Merge branch 'messagebus' of ssh://gitea.chelnok.de:6667/nek0/affection into messagebus 2017-11-23 19:35:32 +01:00
nek0
4594dc58e0 pushing upper bound 2017-11-04 12:57:56 +01:00
nek0
08c28fe686 unBABL and unGEGL 2017-10-03 12:47:18 +02:00
nek0
46de809202 switching to 3D 2017-09-09 16:47:24 +02:00
nek0
821550b7cd misc is util 2017-09-07 06:23:01 +02:00
nek0
eeb342eeba relocating 2017-07-29 21:45:40 +02:00
nek0
17822564c7 temporary disabling examples 2017-05-20 10:24:05 +02:00
nek0
63a493ed19 blerg 2017-04-17 12:40:17 +02:00
nek0
fc452c53ff new example: game of life 2017-03-29 00:43:09 +02:00
nek0
004f52aeb4 disable example00 2017-03-23 04:25:59 +01:00
nek0
ef40eed917 change to texture drawing 2017-03-22 16:59:24 +01:00
nek0
22877d239b example04 (side scrolling example) finished 2017-03-21 18:01:58 +01:00
nek0
85c6288f50 better actors 2017-03-21 12:04:56 +01:00
nek0
33ca2220ea on how not to do it 2017-03-20 05:26:24 +01:00
nek0
9744ebcf99 version bump 2017-03-20 05:26:07 +01:00
nek0
f4a96f03c4 split particle update ind update and draw. Adding some concurrency 2017-03-20 05:24:02 +01:00
nek0
6eccf8ed5b introducing actors 2017-03-18 17:38:26 +01:00
Astro
a737e2863c implement Affection.Property dsl 2017-03-17 00:20:42 +01:00
nek0
8c1d5a2664 new version with more features 2017-03-05 16:39:37 +01:00
nek0
3ac1049ec7 version bump 2017-02-23 23:28:00 +01:00
nek0
1846ae051a removing zombie dependency 2017-02-20 23:17:26 +01:00
nek0
b2f3355bd6 version bump 2017-02-20 20:43:28 +01:00
nek0
2869e4b0d4 version bump 2017-02-19 22:28:49 +01:00
nek0
97186c5709 it works only halfway 2017-02-17 17:15:06 +01:00
nek0
93d79d16af prepare for hackage 2016-12-31 22:11:32 +01:00
nek0
7837a14456 disable example04 2016-12-26 14:14:34 +01:00
nek0
ebc0eea6c7 make previous examples work again 2016-12-26 14:06:51 +01:00
nek0
428ab736f8 disabling example 2016-12-25 08:14:27 +01:00
nek0
a564eed511 enable debugging 2016-12-24 08:26:45 +01:00
nek0
388c141e23 particle system now works as a cascade of nodes 2016-12-23 14:18:39 +01:00
nek0
f468fdaaf5 *vomiting sounds* 2016-12-21 04:29:11 +01:00
nek0
4219355090 more profiling 2016-12-16 16:43:25 +01:00
nek0
9d1b26d633 new: particle system and an example for that 2016-12-13 11:08:49 +01:00
nek0
1f946624ef introducing particles
first little drafts
2016-12-12 03:34:57 +01:00
nek0
40d88c4fd2 new example
It's a rectangle following the mouse
2016-12-11 12:11:58 +01:00
nek0
4e20d26c97 working on drawing primitives 2016-12-08 18:22:29 +01:00
nek0
04f6488a1a starting work on new example 2016-11-18 16:27:47 +01:00
nek0
6ed98fae2b removed old module and added cleanup function 2016-11-13 13:39:25 +01:00
nek0
79cdc4934a show and reduce warnings 2016-11-08 05:15:44 +01:00
nek0
d847ef18d2 no second example for now 2016-11-04 16:06:44 +01:00
nek0
f50bd1afe8 get first example somewhat working 2016-11-04 16:06:16 +01:00
nek0
6ff8df056b it compiles! 2016-11-02 01:14:53 +01:00
nek0
4d7f8fb354 working types, but no working implementation 2016-10-31 23:47:16 +01:00
nek0
42cdb7e246 updating to reality
Preparing to incorporate more of gegl, since it has matured a little
bit.
2016-10-16 17:01:31 +02:00
nek0
2b69376fb7 merging with affection-examples 2016-05-29 18:02:03 +02:00
nek0
1262be0666 make gegl dependency 2016-04-26 22:33:35 +02:00
nek0
89fc700dfe wrapped into monad transformer 2016-03-26 03:50:39 +01:00
nek0
a457313ade more playthings 2016-03-25 16:58:46 +01:00
nek0
8cb3dc21c4 first itty bitty steps 2016-03-25 11:43:31 +01:00
nek0
1b245dc753 initial scaffold 2016-03-25 09:44:50 +01:00