nek0
|
df2f59c6b9
|
splitting the messages up
|
2017-11-29 17:49:56 +01:00 |
|
nek0
|
4ae117aa48
|
classy messup
|
2017-11-27 23:30:11 +01:00 |
|
nek0
|
a5ca89f93c
|
more message foo
|
2017-11-27 05:27:52 +01:00 |
|
nek0
|
6e11ff9b1e
|
dusting off
|
2017-11-27 02:18:23 +01:00 |
|
nek0
|
1bb1af935b
|
defining mesage bus further
|
2017-11-27 01:43:43 +01:00 |
|
nek0
|
5defc8e74a
|
reorder things
|
2017-11-26 20:25:06 +01:00 |
|
nek0
|
5feaa00dae
|
Merge branch 'master' of github.com:nek0/affection
|
2017-11-26 15:53:55 +01:00 |
|
nek0
|
8c2f85be94
|
preparing some classes
|
2017-11-26 13:59:59 +01:00 |
|
nek0
|
f61377f43a
|
Merge branch 'messagebus' of ssh://gitea.chelnok.de:6667/nek0/affection into messagebus
|
2017-11-23 19:35:32 +01:00 |
|
nek0
|
4594dc58e0
|
pushing upper bound
|
2017-11-04 12:57:56 +01:00 |
|
nek0
|
08c28fe686
|
unBABL and unGEGL
|
2017-10-03 12:47:18 +02:00 |
|
nek0
|
46de809202
|
switching to 3D
|
2017-09-09 16:47:24 +02:00 |
|
nek0
|
821550b7cd
|
misc is util
|
2017-09-07 06:23:01 +02:00 |
|
nek0
|
eeb342eeba
|
relocating
|
2017-07-29 21:45:40 +02:00 |
|
nek0
|
17822564c7
|
temporary disabling examples
|
2017-05-20 10:24:05 +02:00 |
|
nek0
|
63a493ed19
|
blerg
|
2017-04-17 12:40:17 +02:00 |
|
nek0
|
fc452c53ff
|
new example: game of life
|
2017-03-29 00:43:09 +02:00 |
|
nek0
|
004f52aeb4
|
disable example00
|
2017-03-23 04:25:59 +01:00 |
|
nek0
|
ef40eed917
|
change to texture drawing
|
2017-03-22 16:59:24 +01:00 |
|
nek0
|
22877d239b
|
example04 (side scrolling example) finished
|
2017-03-21 18:01:58 +01:00 |
|
nek0
|
85c6288f50
|
better actors
|
2017-03-21 12:04:56 +01:00 |
|
nek0
|
33ca2220ea
|
on how not to do it
|
2017-03-20 05:26:24 +01:00 |
|
nek0
|
9744ebcf99
|
version bump
|
2017-03-20 05:26:07 +01:00 |
|
nek0
|
f4a96f03c4
|
split particle update ind update and draw. Adding some concurrency
|
2017-03-20 05:24:02 +01:00 |
|
nek0
|
6eccf8ed5b
|
introducing actors
|
2017-03-18 17:38:26 +01:00 |
|
Astro
|
a737e2863c
|
implement Affection.Property dsl
|
2017-03-17 00:20:42 +01:00 |
|
nek0
|
8c1d5a2664
|
new version with more features
|
2017-03-05 16:39:37 +01:00 |
|
nek0
|
3ac1049ec7
|
version bump
|
2017-02-23 23:28:00 +01:00 |
|
nek0
|
1846ae051a
|
removing zombie dependency
|
2017-02-20 23:17:26 +01:00 |
|
nek0
|
b2f3355bd6
|
version bump
|
2017-02-20 20:43:28 +01:00 |
|
nek0
|
2869e4b0d4
|
version bump
|
2017-02-19 22:28:49 +01:00 |
|
nek0
|
97186c5709
|
it works only halfway
|
2017-02-17 17:15:06 +01:00 |
|
nek0
|
93d79d16af
|
prepare for hackage
|
2016-12-31 22:11:32 +01:00 |
|
nek0
|
7837a14456
|
disable example04
|
2016-12-26 14:14:34 +01:00 |
|
nek0
|
ebc0eea6c7
|
make previous examples work again
|
2016-12-26 14:06:51 +01:00 |
|
nek0
|
428ab736f8
|
disabling example
|
2016-12-25 08:14:27 +01:00 |
|
nek0
|
a564eed511
|
enable debugging
|
2016-12-24 08:26:45 +01:00 |
|
nek0
|
388c141e23
|
particle system now works as a cascade of nodes
|
2016-12-23 14:18:39 +01:00 |
|
nek0
|
f468fdaaf5
|
*vomiting sounds*
|
2016-12-21 04:29:11 +01:00 |
|
nek0
|
4219355090
|
more profiling
|
2016-12-16 16:43:25 +01:00 |
|
nek0
|
9d1b26d633
|
new: particle system and an example for that
|
2016-12-13 11:08:49 +01:00 |
|
nek0
|
1f946624ef
|
introducing particles
first little drafts
|
2016-12-12 03:34:57 +01:00 |
|
nek0
|
40d88c4fd2
|
new example
It's a rectangle following the mouse
|
2016-12-11 12:11:58 +01:00 |
|
nek0
|
4e20d26c97
|
working on drawing primitives
|
2016-12-08 18:22:29 +01:00 |
|
nek0
|
04f6488a1a
|
starting work on new example
|
2016-11-18 16:27:47 +01:00 |
|
nek0
|
6ed98fae2b
|
removed old module and added cleanup function
|
2016-11-13 13:39:25 +01:00 |
|
nek0
|
79cdc4934a
|
show and reduce warnings
|
2016-11-08 05:15:44 +01:00 |
|
nek0
|
d847ef18d2
|
no second example for now
|
2016-11-04 16:06:44 +01:00 |
|
nek0
|
f50bd1afe8
|
get first example somewhat working
|
2016-11-04 16:06:16 +01:00 |
|
nek0
|
6ff8df056b
|
it compiles!
|
2016-11-02 01:14:53 +01:00 |
|