haskelloids/README.md

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# haskelloids
A small game written in Haskell using my own game engine "Affection".
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![How it looks](screenshot.png)
## Build instructions
### Dependencies
to build this you need a working Haskell build environment and following
development libraries:
* sdl2
* libglew
You will also need the engine package itself, which can be obtained at
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[its own repo](https://github.com/nek0/affection). You cann add it to your
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project by cloning it and adjust the path to it in the file `cabal.project`.
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### Building
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If all is well, you can invoke `cabal new-build` and watch everything come
together.
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## Running
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To run the game, just invoke `cabal new-run` in the project folder.
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### Controls
use `W`, `A`, `S` and `D` to move your ship, use `Space` to shoot.
use `O` to togle fullscreen mode.