Commit Graph

497 Commits

Author SHA1 Message Date
nek0 51e8de7451 make it run, not work 2022-12-25 06:17:30 +01:00
nek0 75c67a0c5a finished flakes 2022-12-24 18:25:39 +01:00
nek0 5cf9a906db update affection 2022-12-24 17:36:05 +01:00
nek0 abaf864c91 flakify 2022-12-24 17:27:03 +01:00
nek0 5bef189c30 get working flake 2022-12-01 19:56:25 +01:00
nek0 efbb9b4c5e remove ballast 2022-12-01 16:34:40 +01:00
nek0 76225dff4b more flakyness 2022-12-01 16:23:43 +01:00
nek0 eda79eb626 fix flake 2022-12-01 15:45:21 +01:00
nek0 04d6905de1 remove ballast 2022-12-01 15:45:07 +01:00
nek0 b56ed86e45 revert 2022-09-14 19:30:22 +02:00
nek0 af0dcc16da fix typo 2022-09-14 19:29:46 +02:00
nek0 81a76d4eb3 flakify 2022-09-14 18:53:44 +02:00
nek0 1b8d754cd6 introduce resourcet 2022-07-10 04:18:22 +02:00
nek0 60d38217c8 hunting warnings and other nasties 2022-07-09 23:26:37 +02:00
nek0 17978b0bd7 deconfuse the haskell language server 2022-07-09 22:16:34 +02:00
nek0 9b7b1c6167 fix unexpected eventlessness 2022-05-13 16:13:12 +02:00
nek0 2696dedbb4 some little updates 2022-05-12 19:07:08 +02:00
nek0 9aef49da94 continue rewrite 2021-09-30 06:09:39 +02:00
nek0 9f47b192a5 reworked physics 2021-09-05 10:46:33 +02:00
nek0 c574671244 laying out data 2021-08-31 02:15:33 +02:00
nek0 01c152c1a5 starting rewrite of collision detection to force based model 2021-08-30 06:04:06 +02:00
nek0 f5782fc935 start rewriting physics to force based model 2021-08-29 23:50:44 +02:00
nek0 337fcf9cd0 interaction in y direction works 2021-07-25 16:14:05 +02:00
nek0 0a2e3f05d4 halfway interactable objects 2021-07-25 15:51:42 +02:00
nek0 819559607c some cleanup 2021-07-25 13:29:02 +02:00
nek0 5c634c3865 reworked player movement 2021-07-25 10:11:28 +02:00
nek0 8dd37e8e95 reworking walking 2021-07-24 09:35:41 +02:00
nek0 87b70cd93a better description 2021-07-24 03:33:12 +02:00
nek0 d71437774f linted 2021-07-24 03:33:00 +02:00
nek0 95f5b2c3a8 linting 2021-07-14 02:42:24 +02:00
nek0 3f45ae580c linted 2021-07-09 19:49:09 +02:00
nek0 5567b515e8 linted 2021-07-09 19:39:50 +02:00
nek0 26e6825d0e clean 2021-07-08 19:16:56 +02:00
nek0 d7373e0c28 increase player mass 2021-07-08 18:45:02 +02:00
nek0 b3a2e58af4 tinker more on collision. objects move, but glitches ensue. 2021-07-08 18:39:31 +02:00
nek0 40e82e26f6 try making objects move 2021-05-14 09:22:01 +02:00
nek0 25b6eb659d fix view update issue 2021-05-01 22:27:18 +02:00
nek0 2e25c4cfcc introduce and propagate view direction 2021-05-01 22:16:06 +02:00
nek0 58ae21724b cat flips in move direction 2021-04-29 21:02:41 +02:00
nek0 865e931a43 collision corner case 2021-04-29 20:53:03 +02:00
nek0 6633fffb30 decrease collision boundaries of player 2021-04-29 20:52:42 +02:00
nek0 1ab8befd8f restructure: moved Graphics and Physics into own subfolders 2021-04-29 20:28:52 +02:00
nek0 61451a4a10 first powerup including effects works 2021-04-29 06:09:32 +02:00
nek0 03a577fd18 reduce debug output 2021-04-29 02:18:30 +02:00
nek0 6f816eedef remove obsolete debug output 2021-04-28 16:40:23 +02:00
nek0 3079ee74e1 some tinkering with cast and collision 2021-04-28 16:35:51 +02:00
nek0 21df43b773 starting work on powerups. Drawable for now 2021-04-22 05:37:57 +02:00
nek0 370d6def45 Merge branch 'collectable' of ssh://gitea.nek0.eu:2200/nek0/pituicat into collectable 2021-04-21 14:40:55 +02:00
nek0 9e04a4fddb start collectables 2021-04-21 14:39:26 +02:00
nek0 d095569911 add missing imports 2021-04-21 14:39:26 +02:00