|
0c4423c4aa
|
modernize shell.nix
|
2022-05-13 16:33:25 +02:00 |
|
|
337fcf9cd0
|
interaction in y direction works
|
2021-07-25 16:14:05 +02:00 |
|
|
0a2e3f05d4
|
halfway interactable objects
|
2021-07-25 15:51:42 +02:00 |
|
|
819559607c
|
some cleanup
|
2021-07-25 13:29:02 +02:00 |
|
|
5c634c3865
|
reworked player movement
|
2021-07-25 10:11:28 +02:00 |
|
|
8dd37e8e95
|
reworking walking
|
2021-07-24 09:35:41 +02:00 |
|
|
87b70cd93a
|
better description
|
2021-07-24 03:33:12 +02:00 |
|
|
d71437774f
|
linted
|
2021-07-24 03:33:00 +02:00 |
|
|
95f5b2c3a8
|
linting
|
2021-07-14 02:42:24 +02:00 |
|
|
3f45ae580c
|
linted
|
2021-07-09 19:49:09 +02:00 |
|
|
5567b515e8
|
linted
|
2021-07-09 19:39:50 +02:00 |
|
|
26e6825d0e
|
clean
|
2021-07-08 19:16:56 +02:00 |
|
|
d7373e0c28
|
increase player mass
|
2021-07-08 18:45:02 +02:00 |
|
|
b3a2e58af4
|
tinker more on collision. objects move, but glitches ensue.
|
2021-07-08 18:39:31 +02:00 |
|
|
40e82e26f6
|
try making objects move
|
2021-05-14 09:22:01 +02:00 |
|
|
25b6eb659d
|
fix view update issue
|
2021-05-01 22:27:18 +02:00 |
|
|
2e25c4cfcc
|
introduce and propagate view direction
|
2021-05-01 22:16:06 +02:00 |
|
|
58ae21724b
|
cat flips in move direction
|
2021-04-29 21:02:41 +02:00 |
|
|
865e931a43
|
collision corner case
|
2021-04-29 20:53:03 +02:00 |
|
|
6633fffb30
|
decrease collision boundaries of player
|
2021-04-29 20:52:42 +02:00 |
|
|
1ab8befd8f
|
restructure: moved Graphics and Physics into own subfolders
|
2021-04-29 20:28:52 +02:00 |
|
|
61451a4a10
|
first powerup including effects works
|
2021-04-29 06:09:32 +02:00 |
|
|
03a577fd18
|
reduce debug output
|
2021-04-29 02:18:30 +02:00 |
|
|
6f816eedef
|
remove obsolete debug output
|
2021-04-28 16:40:23 +02:00 |
|
|
3079ee74e1
|
some tinkering with cast and collision
|
2021-04-28 16:35:51 +02:00 |
|
|
21df43b773
|
starting work on powerups. Drawable for now
|
2021-04-22 05:37:57 +02:00 |
|
|
370d6def45
|
Merge branch 'collectable' of ssh://gitea.nek0.eu:2200/nek0/pituicat into collectable
|
2021-04-21 14:40:55 +02:00 |
|
|
9e04a4fddb
|
start collectables
|
2021-04-21 14:39:26 +02:00 |
|
|
d095569911
|
add missing imports
|
2021-04-21 14:39:26 +02:00 |
|
|
5a15be6eef
|
update cabal file
|
2021-04-21 14:39:26 +02:00 |
|
|
b51248e7e7
|
create base classes for collectable powerups
|
2021-04-21 14:39:26 +02:00 |
|
|
310105ed48
|
start tangibles
|
2021-04-21 14:39:26 +02:00 |
|
|
927d7af132
|
fix error in movement caused by numlock modifier
|
2021-04-21 14:37:47 +02:00 |
|
|
2ec22ea6b0
|
start collectables
|
2021-04-20 04:19:54 +02:00 |
|
|
039d567be8
|
add missing imports
|
2021-04-18 15:07:56 +02:00 |
|
|
083ef004cd
|
update cabal file
|
2021-04-18 15:05:20 +02:00 |
|
|
f3a70c100f
|
create base classes for collectable powerups
|
2021-04-18 14:56:32 +02:00 |
|
|
efb5046ec7
|
make proper wall slide
|
2021-04-17 11:33:28 +02:00 |
|
|
84923b2622
|
wrong key given
|
2021-04-17 10:16:07 +02:00 |
|
|
b5064d8c7c
|
update readme: game controls
|
2021-04-17 05:46:36 +02:00 |
|
|
7456840238
|
start tangibles
|
2021-04-17 05:12:19 +02:00 |
|
|
9a9408edf3
|
deduplication
|
2021-04-17 05:10:36 +02:00 |
|
|
7657a35415
|
first cleanup
|
2021-04-17 04:53:21 +02:00 |
|
|
56bf486fbf
|
collision detection finally works! cleanup is next...
|
2021-04-17 04:20:34 +02:00 |
|
|
134445ed20
|
further attempt at physics
|
2021-04-16 21:47:02 +02:00 |
|
|
9da16fc6a7
|
fix collision halfway
|
2021-04-16 18:46:01 +02:00 |
|
|
d9a0128958
|
collision detection still not working
|
2021-03-22 07:01:02 +01:00 |
|
|
7654888f6f
|
more work on collision
|
2021-03-22 06:36:28 +01:00 |
|
|
7799387cf2
|
broadphase saves a bit of the day
|
2021-03-04 01:56:42 +01:00 |
|
|
c7f4f00a2f
|
squish
|
2021-02-27 16:08:45 +01:00 |
|