Commit Graph

466 Commits

Author SHA1 Message Date
nek0 337fcf9cd0 interaction in y direction works 2021-07-25 16:14:05 +02:00
nek0 0a2e3f05d4 halfway interactable objects 2021-07-25 15:51:42 +02:00
nek0 819559607c some cleanup 2021-07-25 13:29:02 +02:00
nek0 5c634c3865 reworked player movement 2021-07-25 10:11:28 +02:00
nek0 8dd37e8e95 reworking walking 2021-07-24 09:35:41 +02:00
nek0 87b70cd93a better description 2021-07-24 03:33:12 +02:00
nek0 d71437774f linted 2021-07-24 03:33:00 +02:00
nek0 95f5b2c3a8 linting 2021-07-14 02:42:24 +02:00
nek0 3f45ae580c linted 2021-07-09 19:49:09 +02:00
nek0 5567b515e8 linted 2021-07-09 19:39:50 +02:00
nek0 26e6825d0e clean 2021-07-08 19:16:56 +02:00
nek0 d7373e0c28 increase player mass 2021-07-08 18:45:02 +02:00
nek0 b3a2e58af4 tinker more on collision. objects move, but glitches ensue. 2021-07-08 18:39:31 +02:00
nek0 40e82e26f6 try making objects move 2021-05-14 09:22:01 +02:00
nek0 25b6eb659d fix view update issue 2021-05-01 22:27:18 +02:00
nek0 2e25c4cfcc introduce and propagate view direction 2021-05-01 22:16:06 +02:00
nek0 58ae21724b cat flips in move direction 2021-04-29 21:02:41 +02:00
nek0 865e931a43 collision corner case 2021-04-29 20:53:03 +02:00
nek0 6633fffb30 decrease collision boundaries of player 2021-04-29 20:52:42 +02:00
nek0 1ab8befd8f restructure: moved Graphics and Physics into own subfolders 2021-04-29 20:28:52 +02:00
nek0 61451a4a10 first powerup including effects works 2021-04-29 06:09:32 +02:00
nek0 03a577fd18 reduce debug output 2021-04-29 02:18:30 +02:00
nek0 6f816eedef remove obsolete debug output 2021-04-28 16:40:23 +02:00
nek0 3079ee74e1 some tinkering with cast and collision 2021-04-28 16:35:51 +02:00
nek0 21df43b773 starting work on powerups. Drawable for now 2021-04-22 05:37:57 +02:00
nek0 370d6def45 Merge branch 'collectable' of ssh://gitea.nek0.eu:2200/nek0/pituicat into collectable 2021-04-21 14:40:55 +02:00
nek0 9e04a4fddb start collectables 2021-04-21 14:39:26 +02:00
nek0 d095569911 add missing imports 2021-04-21 14:39:26 +02:00
nek0 5a15be6eef update cabal file 2021-04-21 14:39:26 +02:00
nek0 b51248e7e7 create base classes for collectable powerups 2021-04-21 14:39:26 +02:00
nek0 310105ed48 start tangibles 2021-04-21 14:39:26 +02:00
nek0 927d7af132 fix error in movement caused by numlock modifier 2021-04-21 14:37:47 +02:00
nek0 2ec22ea6b0 start collectables 2021-04-20 04:19:54 +02:00
nek0 039d567be8 add missing imports 2021-04-18 15:07:56 +02:00
nek0 083ef004cd update cabal file 2021-04-18 15:05:20 +02:00
nek0 f3a70c100f create base classes for collectable powerups 2021-04-18 14:56:32 +02:00
nek0 efb5046ec7 make proper wall slide 2021-04-17 11:33:28 +02:00
nek0 84923b2622 wrong key given 2021-04-17 10:16:07 +02:00
nek0 b5064d8c7c update readme: game controls 2021-04-17 05:46:36 +02:00
nek0 7456840238 start tangibles 2021-04-17 05:12:19 +02:00
nek0 9a9408edf3 deduplication 2021-04-17 05:10:36 +02:00
nek0 7657a35415 first cleanup 2021-04-17 04:53:21 +02:00
nek0 56bf486fbf collision detection finally works! cleanup is next... 2021-04-17 04:20:34 +02:00
nek0 134445ed20 further attempt at physics 2021-04-16 21:47:02 +02:00
nek0 9da16fc6a7 fix collision halfway 2021-04-16 18:46:01 +02:00
nek0 d9a0128958 collision detection still not working 2021-03-22 07:01:02 +01:00
nek0 7654888f6f more work on collision 2021-03-22 06:36:28 +01:00
nek0 7799387cf2 broadphase saves a bit of the day 2021-03-04 01:56:42 +01:00
nek0 c7f4f00a2f squish 2021-02-27 16:08:45 +01:00
nek0 9d09365e7d add test column 2021-02-18 07:25:46 +01:00