Commit graph

51 commits

Author SHA1 Message Date
nek0
702fa633c3 fix movement 2018-11-16 07:12:27 +01:00
nek0
040a878b41 fix collision detection 2018-11-16 07:09:34 +01:00
nek0
3db46e2436 fix error in coordinate translation 2018-11-13 20:15:29 +01:00
nek0
40c966048b clean messy tables and create dynamic clusters 2018-11-13 04:16:02 +01:00
nek0
5ec3be4429 further implementation of controller 2018-10-13 20:12:10 +02:00
nek0
4c0910f640 implemented controller input for game 2018-10-13 00:07:19 +02:00
nek0
5f5e4d4827 more joypad stuff 2018-10-08 23:36:52 +02:00
nek0
dd4e048652 prepare for joypad control 2018-10-08 18:58:14 +02:00
80860264a3 shrink playarea 2018-09-19 23:44:27 +02:00
nek0
aed0732d3e more optimization 2018-09-18 03:13:53 +02:00
a68b186fd0 würg in progress 2018-09-16 23:55:22 +02:00
nek0
99318f8919 adjust size 2018-09-16 23:29:02 +02:00
687d5f5b58 smoother game start 2018-09-15 19:22:04 +02:00
nek0
17bc05ad5e optimization in logic and performance 2018-09-14 09:29:13 +02:00
nek0
51cb19aaac small optimization and renames 2018-09-08 21:40:05 +02:00
nek0
e6f95e9c42 NPCs now have agent system/petri net 2018-09-08 14:05:07 +02:00
nek0
d687eb9ae5 starting agent system/petri net 2018-09-07 23:39:53 +02:00
nek0
f10b5d7d52 workplace defined 2018-09-07 19:49:16 +02:00
nek0
9774f5a9c9 better loading 2018-09-07 19:12:04 +02:00
nek0
5916f302a6 linting in progress 2018-09-02 10:44:33 +02:00
nek0
b276219e07 removing some warnings 2018-08-18 05:12:58 +02:00
nek0
b14d9a6d76 prepare hackable computers 2018-08-11 11:51:20 +02:00
nek0
d8437759fc some little stuff 2018-08-11 02:00:13 +02:00
nek0
0e5486f048 fix and optimization 2018-08-11 01:12:07 +02:00
nek0
56eac65266 NPCs now interact with objects! 2018-08-10 14:09:07 +02:00
nek0
289579470f draw only progress for player activated actions 2018-08-10 11:35:08 +02:00
nek0
c8b81e90e5 add progress bar 2018-08-10 10:29:12 +02:00
nek0
bcdd04e7d5 reworking interactions 2018-08-10 08:58:26 +02:00
nek0
a0f198a18d fixing range limit of interaction 2018-08-07 14:05:08 +02:00
nek0
fff7dfbbce fix drawing order again 2018-08-07 14:04:12 +02:00
nek0
e6c0c1ad70 limit click distance for activating actions 2018-08-05 04:05:35 +02:00
nek0
5e8df5a022 a little optimization 2018-08-01 17:54:49 +02:00
nek0
9d4205a939 new plants and now: toilets 2018-07-31 22:59:25 +02:00
nek0
8a474f6edd added plant and reworked clusters 2018-07-31 13:30:17 +02:00
nek0
14549d8533 incorporate new assets 2018-07-30 21:10:42 +02:00
nek0
f025b92ef4 blubb 2018-07-30 15:34:45 +02:00
nek0
afca12ebc0 added computer 2018-07-30 14:34:46 +02:00
nek0
731e3d2744 off by one error 2018-07-30 14:34:26 +02:00
nek0
33d808b240 fix draw ordering 2018-07-30 01:17:19 +02:00
nek0
744850d3f0 move this out 2018-07-25 01:10:21 +02:00
nek0
08dbb9326c first interactable object ever: a copier 2018-07-22 22:30:17 +02:00
nek0
f64aae86f0 take obstacles from ECS into account 2018-07-21 21:10:32 +02:00
nek0
81d6fd1180 copiers are placed properly 2018-07-21 20:37:01 +02:00
nek0
b70b50e513 I present: copiers 2018-07-21 06:43:26 +02:00
nek0
2f8a267b09 some refinement in messages 2018-07-19 04:56:31 +02:00
nek0
2b86eaf230 detailed loading output 2018-07-19 04:51:07 +02:00
nek0
4913b054d8 smaller things 2018-07-06 17:18:12 +02:00
nek0
19476e3fbb deduplicate direction function 2018-07-06 17:17:57 +02:00
nek0
690179e4ec linting and de-warning 2018-07-03 16:19:27 +02:00
nek0
9d5b3d62a0 new Typeclasses for Collision and drawing 2018-07-03 02:20:17 +02:00