Commit graph

88 commits

Author SHA1 Message Date
nek0 89db07cb0a meow 2019-02-02 21:25:22 +01:00
nek0 cb923d4f21 create kithen cabinets on map 2019-01-18 19:02:45 +01:00
nek0 43e7a30ddc prepare more cabinets 2019-01-15 05:28:09 +01:00
nek0 da3b7a2b76 new: coffee machine and cabinet 2019-01-14 04:00:34 +01:00
nek0 c9d1f668cc add vending machine 2019-01-10 18:31:36 +01:00
nek0 247b44db85 fix table boundaries 2018-11-16 21:38:44 +01:00
nek0 14a6c48c33 set minimum conference table size 2018-11-13 11:41:36 +01:00
nek0 40c966048b clean messy tables and create dynamic clusters 2018-11-13 04:16:02 +01:00
nek0 d79d9b1ed9 still not finding toilet bug 2018-10-15 00:26:12 +02:00
nek0 c4c7541b71 eliminating toilet bug 2018-10-14 23:18:41 +02:00
nek0 5ec3be4429 further implementation of controller 2018-10-13 20:12:10 +02:00
nek0 4c0910f640 implemented controller input for game 2018-10-13 00:07:19 +02:00
nek0 dc91005dee implement controller adjustments 2018-10-12 21:40:16 +02:00
nek0 dd7f1e1627 preparing controller adjustment 2018-10-12 14:26:06 +02:00
nek0 5f5e4d4827 more joypad stuff 2018-10-08 23:36:52 +02:00
nek0 dd4e048652 prepare for joypad control 2018-10-08 18:58:14 +02:00
nek0 1646d2c68a post affection release changes 2018-09-25 17:37:30 +02:00
nek0 b6e4bd543f post-presentation cleanup 2018-09-25 00:13:09 +02:00
nek0 8f2cfd2871 fix bounds 2018-09-19 20:17:47 +02:00
nek0 17bc05ad5e optimization in logic and performance 2018-09-14 09:29:13 +02:00
nek0 51cb19aaac small optimization and renames 2018-09-08 21:40:05 +02:00
nek0 e6f95e9c42 NPCs now have agent system/petri net 2018-09-08 14:05:07 +02:00
nek0 d687eb9ae5 starting agent system/petri net 2018-09-07 23:39:53 +02:00
nek0 f10b5d7d52 workplace defined 2018-09-07 19:49:16 +02:00
nek0 b276219e07 removing some warnings 2018-08-18 05:12:58 +02:00
nek0 b14d9a6d76 prepare hackable computers 2018-08-11 11:51:20 +02:00
nek0 56eac65266 NPCs now interact with objects! 2018-08-10 14:09:07 +02:00
nek0 289579470f draw only progress for player activated actions 2018-08-10 11:35:08 +02:00
nek0 84cd30d8e5 cleaning 2018-08-10 11:34:46 +02:00
nek0 bcdd04e7d5 reworking interactions 2018-08-10 08:58:26 +02:00
nek0 1a058d5c2f new asset: watercooler 2018-08-07 14:04:49 +02:00
nek0 8fb71181c6 don't place anything in Halls 2018-08-03 02:22:30 +02:00
nek0 b89fe75a39 collision boundaries for table corners 2018-07-31 23:07:23 +02:00
nek0 9d4205a939 new plants and now: toilets 2018-07-31 22:59:25 +02:00
nek0 8a474f6edd added plant and reworked clusters 2018-07-31 13:30:17 +02:00
nek0 14549d8533 incorporate new assets 2018-07-30 21:10:42 +02:00
nek0 f025b92ef4 blubb 2018-07-30 15:34:45 +02:00
nek0 afca12ebc0 added computer 2018-07-30 14:34:46 +02:00
nek0 08dbb9326c first interactable object ever: a copier 2018-07-22 22:30:17 +02:00
nek0 81d6fd1180 copiers are placed properly 2018-07-21 20:37:01 +02:00
nek0 b70b50e513 I present: copiers 2018-07-21 06:43:26 +02:00
nek0 2b86eaf230 detailed loading output 2018-07-19 04:51:07 +02:00
nek0 4913b054d8 smaller things 2018-07-06 17:18:12 +02:00
nek0 0f3c33b243 don't duplicate main context 2018-07-06 17:17:12 +02:00
nek0 690179e4ec linting and de-warning 2018-07-03 16:19:27 +02:00
nek0 9d5b3d62a0 new Typeclasses for Collision and drawing 2018-07-03 02:20:17 +02:00
nek0 a1abb9f379 alignment 2018-07-02 18:42:59 +02:00
nek0 850e9d7a07 integrate mind map into game 2018-06-28 21:07:58 +02:00
nek0 39749a8afe renaming module 2018-06-25 23:59:12 +02:00
nek0 5e0c634b61 removing clutter 2018-06-25 23:45:53 +02:00