nek0
|
d79d9b1ed9
|
still not finding toilet bug
|
2018-10-15 00:26:12 +02:00 |
|
nek0
|
c4c7541b71
|
eliminating toilet bug
|
2018-10-14 23:18:41 +02:00 |
|
nek0
|
5ec3be4429
|
further implementation of controller
|
2018-10-13 20:12:10 +02:00 |
|
nek0
|
4c0910f640
|
implemented controller input for game
|
2018-10-13 00:07:19 +02:00 |
|
nek0
|
dc91005dee
|
implement controller adjustments
|
2018-10-12 21:40:16 +02:00 |
|
nek0
|
dd7f1e1627
|
preparing controller adjustment
|
2018-10-12 14:26:06 +02:00 |
|
nek0
|
5f5e4d4827
|
more joypad stuff
|
2018-10-08 23:36:52 +02:00 |
|
nek0
|
dd4e048652
|
prepare for joypad control
|
2018-10-08 18:58:14 +02:00 |
|
nek0
|
1646d2c68a
|
post affection release changes
|
2018-09-25 17:37:30 +02:00 |
|
nek0
|
b6e4bd543f
|
post-presentation cleanup
|
2018-09-25 00:13:09 +02:00 |
|
nek0
|
8f2cfd2871
|
fix bounds
|
2018-09-19 20:17:47 +02:00 |
|
nek0
|
17bc05ad5e
|
optimization in logic and performance
|
2018-09-14 09:29:13 +02:00 |
|
nek0
|
51cb19aaac
|
small optimization and renames
|
2018-09-08 21:40:05 +02:00 |
|
nek0
|
e6f95e9c42
|
NPCs now have agent system/petri net
|
2018-09-08 14:05:07 +02:00 |
|
nek0
|
d687eb9ae5
|
starting agent system/petri net
|
2018-09-07 23:39:53 +02:00 |
|
nek0
|
f10b5d7d52
|
workplace defined
|
2018-09-07 19:49:16 +02:00 |
|
nek0
|
b276219e07
|
removing some warnings
|
2018-08-18 05:12:58 +02:00 |
|
nek0
|
b14d9a6d76
|
prepare hackable computers
|
2018-08-11 11:51:20 +02:00 |
|
nek0
|
56eac65266
|
NPCs now interact with objects!
|
2018-08-10 14:09:07 +02:00 |
|
nek0
|
289579470f
|
draw only progress for player activated actions
|
2018-08-10 11:35:08 +02:00 |
|
nek0
|
84cd30d8e5
|
cleaning
|
2018-08-10 11:34:46 +02:00 |
|
nek0
|
bcdd04e7d5
|
reworking interactions
|
2018-08-10 08:58:26 +02:00 |
|
nek0
|
1a058d5c2f
|
new asset: watercooler
|
2018-08-07 14:04:49 +02:00 |
|
nek0
|
8fb71181c6
|
don't place anything in Halls
|
2018-08-03 02:22:30 +02:00 |
|
nek0
|
b89fe75a39
|
collision boundaries for table corners
|
2018-07-31 23:07:23 +02:00 |
|
nek0
|
9d4205a939
|
new plants and now: toilets
|
2018-07-31 22:59:25 +02:00 |
|
nek0
|
8a474f6edd
|
added plant and reworked clusters
|
2018-07-31 13:30:17 +02:00 |
|
nek0
|
14549d8533
|
incorporate new assets
|
2018-07-30 21:10:42 +02:00 |
|
nek0
|
f025b92ef4
|
blubb
|
2018-07-30 15:34:45 +02:00 |
|
nek0
|
afca12ebc0
|
added computer
|
2018-07-30 14:34:46 +02:00 |
|
nek0
|
08dbb9326c
|
first interactable object ever: a copier
|
2018-07-22 22:30:17 +02:00 |
|
nek0
|
81d6fd1180
|
copiers are placed properly
|
2018-07-21 20:37:01 +02:00 |
|
nek0
|
b70b50e513
|
I present: copiers
|
2018-07-21 06:43:26 +02:00 |
|
nek0
|
2b86eaf230
|
detailed loading output
|
2018-07-19 04:51:07 +02:00 |
|
nek0
|
4913b054d8
|
smaller things
|
2018-07-06 17:18:12 +02:00 |
|
nek0
|
0f3c33b243
|
don't duplicate main context
|
2018-07-06 17:17:12 +02:00 |
|
nek0
|
690179e4ec
|
linting and de-warning
|
2018-07-03 16:19:27 +02:00 |
|
nek0
|
9d5b3d62a0
|
new Typeclasses for Collision and drawing
|
2018-07-03 02:20:17 +02:00 |
|
nek0
|
a1abb9f379
|
alignment
|
2018-07-02 18:42:59 +02:00 |
|
nek0
|
850e9d7a07
|
integrate mind map into game
|
2018-06-28 21:07:58 +02:00 |
|
nek0
|
39749a8afe
|
renaming module
|
2018-06-25 23:59:12 +02:00 |
|
nek0
|
5e0c634b61
|
removing clutter
|
2018-06-25 23:45:53 +02:00 |
|
nek0
|
6189b3bcb8
|
smaller aesthetics
|
2018-06-24 00:43:09 +02:00 |
|
nek0
|
3bc1b5e5c7
|
preparing for keyboard input
|
2018-06-24 00:42:39 +02:00 |
|
nek0
|
21461ade1f
|
building maps of the mind
|
2018-06-24 00:41:51 +02:00 |
|
nek0
|
bfeb8a6fde
|
I need to create more contexts to be threadsafe.
|
2018-06-15 15:39:08 +02:00 |
|
nek0
|
ee62010d7f
|
more loading screens, but breaking things...
|
2018-06-09 01:17:03 +02:00 |
|
nek0
|
fd8d5d81f0
|
loading screen
|
2018-06-08 00:29:46 +02:00 |
|
nek0
|
0a740334c5
|
restructuring and adding final rotation after walking
|
2018-06-04 05:29:20 +02:00 |
|
nek0
|
e83482e8ea
|
drawing animation properly
|
2018-05-30 16:20:58 +02:00 |
|