Commit graph

20 commits

Author SHA1 Message Date
nek0 cde6d15245 optimize allocations 2023-04-29 02:10:27 +02:00
nek0 a2f986e852 cleanup 2023-04-20 06:21:43 +02:00
nek0 e3bed9a2eb make it work! 2023-04-19 17:26:33 +02:00
nek0 a655a8be06 first little steps 2023-04-19 15:20:44 +02:00
nek0 b5ea2b1359 half-working state… 2023-04-12 13:41:00 +02:00
nek0 f735077faa invisible ambient color 2023-04-02 15:47:26 +02:00
nek0 f2af2a8ccf make it work 2023-01-17 05:35:57 +01:00
nek0 206b331d19 blah 2023-01-06 20:02:17 +01:00
nek0 66455ae0d2 enable double buffering 2023-01-06 16:54:30 +01:00
nek0 0ebe818007 fill ReadState 2023-01-05 23:07:21 +01:00
nek0 95dc8b3d9a add depth stencil 2022-12-28 04:18:59 +01:00
nek0 49ab3e49ed make rotating triengle 2022-12-11 09:02:17 +01:00
nek0 1107ea91da slowly working forwards 2022-12-03 01:44:06 +01:00
nek0 4c09e5d5a6 a little cleanup 2022-07-16 21:50:22 +02:00
nek0 317d5916b0 fix multiple frames 2022-07-16 16:36:51 +02:00
nek0 886498e4c4 clean somme errors 2022-07-15 02:59:46 +02:00
nek0 c915d028a6 it draws, but it's flashy and ugly 2022-07-14 11:02:12 +02:00
nek0 83950010ac almost drawing, just fix shaders 2022-07-14 07:02:10 +02:00
nek0 bfb3b1a814 prepare synchronisation objects for drawing 2022-07-14 02:23:29 +02:00
nek0 a9715e1767 add the module 2022-07-13 19:29:38 +02:00