Commit graph

114 commits

Author SHA1 Message Date
b53d93b608 trying to shove things around 2021-07-26 06:28:40 +02:00
337fcf9cd0 interaction in y direction works 2021-07-25 16:14:05 +02:00
0a2e3f05d4 halfway interactable objects 2021-07-25 15:51:42 +02:00
819559607c some cleanup 2021-07-25 13:29:02 +02:00
5c634c3865 reworked player movement 2021-07-25 10:11:28 +02:00
8dd37e8e95 reworking walking 2021-07-24 09:35:41 +02:00
87b70cd93a better description 2021-07-24 03:33:12 +02:00
d71437774f linted 2021-07-24 03:33:00 +02:00
95f5b2c3a8 linting 2021-07-14 02:42:24 +02:00
3f45ae580c linted 2021-07-09 19:49:09 +02:00
5567b515e8 linted 2021-07-09 19:39:50 +02:00
26e6825d0e clean 2021-07-08 19:16:56 +02:00
d7373e0c28 increase player mass 2021-07-08 18:45:02 +02:00
b3a2e58af4 tinker more on collision. objects move, but glitches ensue. 2021-07-08 18:39:31 +02:00
40e82e26f6 try making objects move 2021-05-14 09:22:01 +02:00
25b6eb659d fix view update issue 2021-05-01 22:27:18 +02:00
2e25c4cfcc introduce and propagate view direction 2021-05-01 22:16:06 +02:00
58ae21724b cat flips in move direction 2021-04-29 21:02:41 +02:00
865e931a43 collision corner case 2021-04-29 20:53:03 +02:00
6633fffb30 decrease collision boundaries of player 2021-04-29 20:52:42 +02:00
1ab8befd8f restructure: moved Graphics and Physics into own subfolders 2021-04-29 20:28:52 +02:00
61451a4a10 first powerup including effects works 2021-04-29 06:09:32 +02:00
03a577fd18 reduce debug output 2021-04-29 02:18:30 +02:00
6f816eedef remove obsolete debug output 2021-04-28 16:40:23 +02:00
3079ee74e1 some tinkering with cast and collision 2021-04-28 16:35:51 +02:00
21df43b773 starting work on powerups. Drawable for now 2021-04-22 05:37:57 +02:00
9e04a4fddb start collectables 2021-04-21 14:39:26 +02:00
d095569911 add missing imports 2021-04-21 14:39:26 +02:00
b51248e7e7 create base classes for collectable powerups 2021-04-21 14:39:26 +02:00
310105ed48 start tangibles 2021-04-21 14:39:26 +02:00
927d7af132 fix error in movement caused by numlock modifier 2021-04-21 14:37:47 +02:00
efb5046ec7 make proper wall slide 2021-04-17 11:33:28 +02:00
9a9408edf3 deduplication 2021-04-17 05:10:36 +02:00
7657a35415 first cleanup 2021-04-17 04:53:21 +02:00
56bf486fbf collision detection finally works! cleanup is next... 2021-04-17 04:20:34 +02:00
134445ed20 further attempt at physics 2021-04-16 21:47:02 +02:00
9da16fc6a7 fix collision halfway 2021-04-16 18:46:01 +02:00
d9a0128958 collision detection still not working 2021-03-22 07:01:02 +01:00
7654888f6f more work on collision 2021-03-22 06:36:28 +01:00
7799387cf2 broadphase saves a bit of the day 2021-03-04 01:56:42 +01:00
c7f4f00a2f squish 2021-02-27 16:08:45 +01:00
67e4c9ca80 add reverse-checking of collision 2021-01-20 07:13:04 +01:00
de22c2fffe zero allmovement in collision direction 2021-01-20 05:21:50 +01:00
87b2b2ad05 make camera follow the cat 2021-01-20 05:21:50 +01:00
bf04946a1b add collision direction to overlaps and make unground possible in movement 2021-01-20 04:40:57 +01:00
ae38902d9c restructuring 2021-01-19 21:46:17 +01:00
3d9af3eaf8 fix collision detection yet again 2021-01-19 21:46:07 +01:00
fe947c8ba5 stop lerping on collision with vertical wall 2021-01-19 12:50:15 +01:00
0b03c306c3 correct reaction 2021-01-17 20:57:45 +01:00
bb61df8b6d more granular reaction 2021-01-17 20:29:27 +01:00