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d71437774f
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linted
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2021-07-24 03:33:00 +02:00 |
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95f5b2c3a8
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linting
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2021-07-14 02:42:24 +02:00 |
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3f45ae580c
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linted
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2021-07-09 19:49:09 +02:00 |
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5567b515e8
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linted
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2021-07-09 19:39:50 +02:00 |
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26e6825d0e
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clean
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2021-07-08 19:16:56 +02:00 |
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d7373e0c28
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increase player mass
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2021-07-08 18:45:02 +02:00 |
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b3a2e58af4
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tinker more on collision. objects move, but glitches ensue.
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2021-07-08 18:39:31 +02:00 |
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40e82e26f6
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try making objects move
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2021-05-14 09:22:01 +02:00 |
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25b6eb659d
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fix view update issue
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2021-05-01 22:27:18 +02:00 |
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2e25c4cfcc
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introduce and propagate view direction
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2021-05-01 22:16:06 +02:00 |
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58ae21724b
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cat flips in move direction
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2021-04-29 21:02:41 +02:00 |
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865e931a43
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collision corner case
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2021-04-29 20:53:03 +02:00 |
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6633fffb30
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decrease collision boundaries of player
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2021-04-29 20:52:42 +02:00 |
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1ab8befd8f
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restructure: moved Graphics and Physics into own subfolders
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2021-04-29 20:28:52 +02:00 |
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61451a4a10
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first powerup including effects works
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2021-04-29 06:09:32 +02:00 |
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03a577fd18
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reduce debug output
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2021-04-29 02:18:30 +02:00 |
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6f816eedef
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remove obsolete debug output
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2021-04-28 16:40:23 +02:00 |
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3079ee74e1
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some tinkering with cast and collision
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2021-04-28 16:35:51 +02:00 |
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21df43b773
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starting work on powerups. Drawable for now
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2021-04-22 05:37:57 +02:00 |
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370d6def45
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Merge branch 'collectable' of ssh://gitea.nek0.eu:2200/nek0/pituicat into collectable
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2021-04-21 14:40:55 +02:00 |
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9e04a4fddb
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start collectables
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2021-04-21 14:39:26 +02:00 |
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d095569911
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add missing imports
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2021-04-21 14:39:26 +02:00 |
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5a15be6eef
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update cabal file
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2021-04-21 14:39:26 +02:00 |
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b51248e7e7
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create base classes for collectable powerups
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2021-04-21 14:39:26 +02:00 |
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310105ed48
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start tangibles
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2021-04-21 14:39:26 +02:00 |
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927d7af132
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fix error in movement caused by numlock modifier
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2021-04-21 14:37:47 +02:00 |
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2ec22ea6b0
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start collectables
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2021-04-20 04:19:54 +02:00 |
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039d567be8
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add missing imports
|
2021-04-18 15:07:56 +02:00 |
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083ef004cd
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update cabal file
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2021-04-18 15:05:20 +02:00 |
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f3a70c100f
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create base classes for collectable powerups
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2021-04-18 14:56:32 +02:00 |
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efb5046ec7
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make proper wall slide
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2021-04-17 11:33:28 +02:00 |
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84923b2622
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wrong key given
|
2021-04-17 10:16:07 +02:00 |
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b5064d8c7c
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update readme: game controls
|
2021-04-17 05:46:36 +02:00 |
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7456840238
|
start tangibles
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2021-04-17 05:12:19 +02:00 |
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9a9408edf3
|
deduplication
|
2021-04-17 05:10:36 +02:00 |
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7657a35415
|
first cleanup
|
2021-04-17 04:53:21 +02:00 |
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56bf486fbf
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collision detection finally works! cleanup is next...
|
2021-04-17 04:20:34 +02:00 |
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134445ed20
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further attempt at physics
|
2021-04-16 21:47:02 +02:00 |
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9da16fc6a7
|
fix collision halfway
|
2021-04-16 18:46:01 +02:00 |
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d9a0128958
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collision detection still not working
|
2021-03-22 07:01:02 +01:00 |
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7654888f6f
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more work on collision
|
2021-03-22 06:36:28 +01:00 |
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|
7799387cf2
|
broadphase saves a bit of the day
|
2021-03-04 01:56:42 +01:00 |
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c7f4f00a2f
|
squish
|
2021-02-27 16:08:45 +01:00 |
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9d09365e7d
|
add test column
|
2021-02-18 07:25:46 +01:00 |
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50329f7790
|
update
|
2021-02-16 06:18:52 +01:00 |
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9118d6fcde
|
typos
|
2021-02-12 21:51:16 +01:00 |
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67e4c9ca80
|
add reverse-checking of collision
|
2021-01-20 07:13:04 +01:00 |
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55db04c27f
|
Merge branch 'master' of ssh://gitea.nek0.eu:2200/nek0/pituicat
|
2021-01-20 05:22:07 +01:00 |
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de22c2fffe
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zero allmovement in collision direction
|
2021-01-20 05:21:50 +01:00 |
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87b2b2ad05
|
make camera follow the cat
|
2021-01-20 05:21:50 +01:00 |
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