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f3a70c100f
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create base classes for collectable powerups
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2021-04-18 14:56:32 +02:00 |
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7456840238
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start tangibles
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2021-04-17 05:12:19 +02:00 |
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9a9408edf3
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deduplication
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2021-04-17 05:10:36 +02:00 |
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7657a35415
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first cleanup
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2021-04-17 04:53:21 +02:00 |
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56bf486fbf
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collision detection finally works! cleanup is next...
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2021-04-17 04:20:34 +02:00 |
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134445ed20
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further attempt at physics
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2021-04-16 21:47:02 +02:00 |
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9da16fc6a7
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fix collision halfway
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2021-04-16 18:46:01 +02:00 |
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d9a0128958
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collision detection still not working
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2021-03-22 07:01:02 +01:00 |
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7654888f6f
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more work on collision
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2021-03-22 06:36:28 +01:00 |
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7799387cf2
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broadphase saves a bit of the day
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2021-03-04 01:56:42 +01:00 |
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c7f4f00a2f
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squish
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2021-02-27 16:08:45 +01:00 |
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9d09365e7d
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add test column
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2021-02-18 07:25:46 +01:00 |
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50329f7790
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update
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2021-02-16 06:18:52 +01:00 |
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9118d6fcde
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typos
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2021-02-12 21:51:16 +01:00 |
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67e4c9ca80
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add reverse-checking of collision
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2021-01-20 07:13:04 +01:00 |
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55db04c27f
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Merge branch 'master' of ssh://gitea.nek0.eu:2200/nek0/pituicat
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2021-01-20 05:22:07 +01:00 |
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de22c2fffe
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zero allmovement in collision direction
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2021-01-20 05:21:50 +01:00 |
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87b2b2ad05
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make camera follow the cat
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2021-01-20 05:21:50 +01:00 |
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f9ff9d1db2
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zero allmovement in collision direction
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2021-01-20 05:20:56 +01:00 |
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a1af74be74
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make camera follow the cat
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2021-01-20 05:12:16 +01:00 |
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bf04946a1b
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add collision direction to overlaps and make unground possible in movement
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2021-01-20 04:40:57 +01:00 |
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ae38902d9c
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restructuring
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2021-01-19 21:46:17 +01:00 |
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3d9af3eaf8
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fix collision detection yet again
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2021-01-19 21:46:07 +01:00 |
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fe947c8ba5
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stop lerping on collision with vertical wall
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2021-01-19 12:50:15 +01:00 |
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0b03c306c3
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correct reaction
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2021-01-17 20:57:45 +01:00 |
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bb61df8b6d
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more granular reaction
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2021-01-17 20:29:27 +01:00 |
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a99a70eb9d
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make better collision reaction
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2021-01-17 02:30:45 +01:00 |
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03c406fd3e
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Merge branch 'master' of ssh://gitea.nek0.eu:2200/nek0/pituicat
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2021-01-14 23:09:14 +01:00 |
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3b3b9822f5
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make window size fix
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2021-01-14 23:08:57 +01:00 |
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430e2fff14
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reworked collision again
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2021-01-14 23:08:24 +01:00 |
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8627f80be2
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tinkering with collision and movement
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2021-01-12 03:12:02 +01:00 |
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6a4c0e5b42
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adjust gravitation and jump
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2021-01-12 00:53:00 +01:00 |
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56779daa22
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hunt warnings
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2021-01-12 00:52:29 +01:00 |
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e820437bdf
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first jump implementation
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2021-01-12 00:51:58 +01:00 |
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1e71b63f67
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change subscriber function and close window on request
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2021-01-11 17:06:29 +01:00 |
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43f5649ce5
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add missing module
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2021-01-11 16:54:17 +01:00 |
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2e359d9b0f
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remove double export
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2021-01-11 12:01:24 +01:00 |
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24a04ecb36
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prepare for keyboard input events
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2021-01-11 12:01:07 +01:00 |
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5ec8901dd7
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split Scene 'Test' up in submodules per method and hunt warnings
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2021-01-11 10:33:20 +01:00 |
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eecbe73893
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make window size fix
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2021-01-11 08:22:07 +01:00 |
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ecffdaf467
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ignore profiling data
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2021-01-03 18:33:51 +01:00 |
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bbf2cc9911
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make affection strict
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2021-01-03 18:21:12 +01:00 |
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e3c3caec0b
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more 'fixing'
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2021-01-03 10:19:05 +01:00 |
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a6977e81aa
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'fix' shader error for AMD cards
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2021-01-03 10:14:36 +01:00 |
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3797869d14
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mitigate 'swamping' and hunt warnings
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2021-01-03 01:43:37 +01:00 |
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20954c0484
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fix haddock markup
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2021-01-02 23:21:01 +01:00 |
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cd303affc8
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fix remnants
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2021-01-02 23:17:53 +01:00 |
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b043ff7707
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switch to deltatime-based collision detection to prevent tunneling
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2021-01-02 22:46:46 +01:00 |
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8e870e3525
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move player
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2021-01-02 15:02:33 +01:00 |
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02d11e7e2e
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remove unused module reference
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2021-01-02 15:02:25 +01:00 |
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